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Trials Of Carpathia

Trials Of Carpathia

In a world forever changed by a tear in the sky and the rise of ether-born magic, you ride a London tram in 1939 toward a shadowy government agency.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$15.00

/ Session

Details

Weekly / Sunday - 8:30 PM UTC

Dec 21 / Session 43

Session Duration / 3–4 hours

5 / 5 Seats Filled

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Schedule

Sun, Dec 21 | 8:30 PM – Session 43

Sun, Dec 28 | 8:30 PM – Session 44

Sun, Jan 04 | 8:30 PM – Session 45

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

In 1867, a series of experiments were conducted in Greenland, which resulted in a massive explosion. The explosion created a tear in the sky, covering the Earth in a strange magical energy called ether and throwing people into the Fae Wild. After several years of trial and error and the realization that the tear was permanent, a pact was created, and travel between the realms was facilitated. The effects of the experiments and the tear in the sky resulted in tensions and brand new skills between humanity and fae folk alike. It took a couple of generations to study the effects of ether on humanity when in 1914 The Great War began and the stress on humanity unlocked all sorts of magical powers comparable to their fae folk counterparts. Governments and scientists alike started creating laws and collecting these people with magical powers en masse for their political machinations or their experimental causes. It is now 1939 and political tensions have risen again suggesting another massive war. That is where you come in, you are on your way to an interview at a government agency. Your magic has been slowly manifesting itself but came to a head recently classifying you as a level 3 in the eyes of your government. Your experiences have sent you to this interview for the potential of being part of a top-secret strike team. Whether these experiences are traumatic or enlightening or your magical powers are that of a wizard or a barbarian, your choices have led you to sit on a London tram with a file folder of a tightly sealed and signed NDA.

Meet the Game Master

4.9

(16)

2 years on StartPlaying

176 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: Under 1 hour

Response rate: 67%

About me

Hello! My name is Leny I have played DND for almost 16 years and have been a DM for 6. I love adventures, epic battles, and amazing role-playing backstories and settings. I will be having open seats for my upcoming campaign soon!

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Character creation

Creating your character

Bring a base idea of what character you would like to create. We will be rolling a heroic chronicle for those who don't have a clear idea of their character's backstory. We will also be using heroic stats and starting at level 3 for reasons that will be discussed in session 0.

What to expect

Preparing for the session

We will use discord for calling and foundry VTT for the game itself. You will need a computer/ laptop, a headset with speakers, and a mic. Bring your exciting character ideas and let's create a story together!

What Leny brings to the table

I will be bringing several diverse maps for battle, descriptive scenes for Theatre of the Mind, and a Forge set-up game. Custom tokens are welcome. We will be discussing in-depth character backstories and using a heroic chronicle when players need assistance in character creation. I will be building this world's events around your characters. I also provide intense opponents with challenging combat, where flying and silvery barbs are allowed for both the DM and the player. There are several variant rules that will be discussed in session 0 as well that keep the game interesting and engaging!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Leny creates a safe table

All rules will be discussed in session 0 where X cards will be identified. I welcome all private messages and concerns about the campaign or players. I will be doing 10 min. breaks during the middle of the session for player mental health and if aftercare is needed with a session we can discuss it as a group.

Content warnings

Safety tools used

Frequently asked questions