Sea of Shrouds
The sun has abandoned us, our seas are now roamed by pirates of the living dead and eldritch horrors, plotting against the mortal realms, to what end?
$10.00
/ Session
Details
Weekly / Monday - 4:00 PM UTC
May 11 / Session 55
Session Duration / 3–4 hours
3 / 4 Seats Filled
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Schedule
About the adventure
Sail across a shrouded archipelago called the Shroudbound Reaches, sometimes colloquially referred to as "the Reaches" where safe havens are marked by the presence of Fireflies, the core experience of the campaign involves sailing, your ship is your mobile home that grows alongside you and your party What sort of crew are you a part of, and what dark secrets can you uncover on this journey as you sail across the deep waters? You'll find out as we play together Note: This Campaign was originally in 5E and migrated to PF2E as of Session 53
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
I'm a passionate World Builder and Voice Artist, and I combine those skills to bring fantasy worlds to life through TTRPGs, I also work closely with my Players and communicate with them to involve them in the World Building process, making the setting of the campaign truly our own, embracing collaborative storytelling I consider myself a World Director as much as I am a Game Master, combining fun gameplay scenarios such as dungeon crawling and tactical encounters with epic loot as well as a healthy mix of exploration and downtime interactions that feature a lot of character development and interconnected stories. I played multiple Game Systems, including the most popular one in the market D&D 5E, but my favorite RPG System for Fantasy is Pathfinder Second Edition and my favorite RPG System in general is Call of Cthulhu. Whichever game system you prefer playing though, I am very adaptable and welcoming of new games, experiences and adventures to go through together as we build our very own world.
View Profile →Character creation
Creating your character
Character creation is very simple to do in Foundry VTT and we can even do it in the first session as well, if you wish to have one ready before the session, you may use the Pathbuilder, a very robust free online character creator. You may also fill in the sheet manually by hand if you wish, but we have to copy your stats and feats over to Foundry when we begin. There are also plenty of handouts available for pre-built character sheets with skills and attributes that are the most relevant to the Adventure, if you are more of a beginner or you are experienced but prefer playing pre-built characters.
What to expect
Preparing for the session
All you need is a decent microphone so we can hear and understand you well as we play, it doesn't matter what type of microphone it is or its quality, as long as it is intelligible enough over Discord calls.
What Lestragson brings to the table
I'll provide the scenes alongside ambient music that fits the mood of what is presented. I have a lot of voices for my characters that make them easily recognizable, but I'll also have visual aid with Tokens or Tags for different speakers
Equipment needed to play
Microphone
Internet
Platforms used
Safety
How Lestragson creates a safe table
The group discusses safety tools and limitations during session zero, but my tables ae always flexible to change and adapt the content to suit the most enjoyable experience for the table.
Content warnings
Safety tools used
