Delta Green: Operation FULMINATE
Delta Green | One-Shot
$9.00
/ Session
Details
Once / Wednesday - 6:00 PM (UTC)
Jan 1
3-4 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
In which the Agents learn that not all those who are lost should be found. Since the inception of the national park system, over 1,100 people have been reported missing inside their confines, many of them children. Often, missing children are found far from where they vanished, with no shoes or other clothing. Some are found dead. Some are never found at all. Something is taking people from national parks, and it might not be precisely human. Welcome to this Delta Green one-shot running the pre-made module Operation: FULMINATE. In this adventure, you will be an operative with the secret organization Delta Green, called in to investigate the disappearance and sudden re-appearance of Brandon McGill, who vanished as a 6-year old in 1980 in Yosemite National Park.
Less than a year on StartPlaying
32 games hosted
Highly rated for: Creativity, Inclusive, Knows the Rules
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
You'll need equipment for participating in a voice chat on Discord, ideally a headset and a microphone. For the VTT, you just need a web browser, as I will be hosting Foundry VTT locally. You don't need to read the rules ahead of time, but quick start rules will be provided in PDF form before the game starts, as will a PDF of the Agent's Handbook.
What I provide
I'll bring Foundry VTT and the premium module for Operation: FULMINATE published for it by the developer. This includes maps, pre-made characters with tokens, and handout images. Players who wants to bring their own character are free to do so, as well, just let me know ahead of the session. Combat in Delta Green is fast and gritty - and generally to be avoided unless absolutely necessary. I won't be pulling punches, and PC death is a possible outcome.
Gameplay details
Delta Green is a dark and gritty game of cosmic horror. We will schedule a break for the middle of the session time to give everyone five minutes to clear their heads before continuing with the game. At the end of the session, I'll set aside time to talk through the events of the scenario, giving everyone the chance to debrief and get their thoughts out of their head, along with a chance to give feedback for what they enjoyed and what could have been better.
Content warnings
Safety tools used
• Breaks
• Debriefing
How will character creation work
Pregenerated characters are available, but if anyone wants to bring their own character, that's okay - they need to be ready to go before the session starts, in that case.
Players can expect
Combat / Tactics
Low
Roleplay
Medium
Puzzles
High
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord