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Saltmarsh & Beyond | A D&D 2024 campaign (Lv. 5)

Saltmarsh & Beyond | A D&D 2024 campaign (Lv. 5)

Dungeons & Dragons 5e | Campaign

About the adventure

Yesterday, three gilded corpses washed up in Saltmarsh. The locals believe it's the work of the Dead Alchemist's ghost. And you're hired to investigate. --- About Saltmarsh & Beyond --- Beginning with a seemingly simple investigation, Saltmarsh & Beyond is a swashbuckling level 1 to 20 campaign primarily blending three campaign modules. (Ghosts of Satmarsh, Icewind Dale: Rime of the Frost Maiden, and Bladur's Gate Descent into Avernus.) --- Campaign Road Map --- -> Ghosts of Saltmarsh (Levels 1 to 12): An initial investigation reveals not just a mounting Sahaugin invasion, but Orcus's machinations. Only you can save Saltmarsh, your home, from both. But it's the blade you can't see that cuts deepest as the Nine Hells move in the background. -> Rime of the Frost Maiden (Levels 13 to 16): Your victory is short-lived as the goddess Auril unfurls her magic to save or damn the Swor Coast, burying Saltmarsh in a new ice age. However, to defeat her, you must delve into the past and a long gone civilization known as the Netherese. -> Descent into Avernus (Levels 17 to 20): The Nine Hells have won as the Archdevil Zariel finally collects on her ancient pact, dragging the entirety of the Sword Coast into Avernus. But their victory isn't complete. Not while you breath.

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Recruiting notes

--- The Story so Far --- With Saltmarsh preparing for war with the sahaugin, the PCs are hired to clear out a zombie infested mine. In the background, Orcus schemes an undead apocalypse using his pawns, the smugglers. (Zariel and Auril are also doing things, but their names haven't come up yet.) --- Party Comp (Level 4) --- -> Human Glamour Bard (4) -> Tiefling Moon Druid (4) -> Dragonborn Battle Master Fighter (4) -> Halfling [Undecided] Rogue (4) --- Character Creation Guidelines --- -> 2024 PHB & DMG only. -> Point Buy or Standard Array for Stats. (No rolling.) --- Starting Bonuses for New Players --- -> 1 Common Magic Item worth 200 gp or less. (Potions and spell scrolls are common options.)

5.0

(96)

2 years on StartPlaying

257 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

Average response time: 1 hour

Response rate: 100%

Additional details

How to prepare

To participate in the game, you will need to: - Join the Roll20 game (accounts are free), - Join the Discord Server (accounts are free), - Have a serviceable microphone, - Have a headset or quiet space (i.e. no background noise please), - And an internet connection capable of running all the above simultaneously.

What I provide

I guarantee a quick-paced, engaging campaign filled with memorable characters. On the tangible side, players gain access to all allowed content through Roll20. Plus, my notes, handouts, and thoughts on how to run already completed adventures. This includes session summaries for those looking to catch up or remember an NPC's name.

Gameplay details

As part of onboarding for the game, I send players my Line & Veils and ask for theirs in return. Which are then confirmed at the beginning of the session as part of a mini-session 0. During the game, if anything disturbs you, please tell me, leave an "X" in the chat, or privately message me. I will then remove the offending or skip past it. Likewise, if you feel the adventure is going in an unsavory direction but use an "N" instead. I will also check in if I notice anything is off.

Content warnings

Safety tools used

Lines and Veils

Open Door

Session 0

X, N, and O Cards

How will character creation work

Players may create their own level 1 character or use one of 6 pre-generated characters. Those creating their own character must follow the character creation guidelines below and be completed before the session starts. If you'd like help with character creation, please reach out. --- Character Creation Guidelines --- - Use standard array or point buy. - Only pull from the 2024 PHB and DMG. (No homebrew or 3rd party content.)

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord

2 SEATS LEFT
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Friday - 10:00 PM UTC

Apr 4 / Session 7

2-3 Hour duration

3 / 5 Seats filled

Schedule

Fri, Apr 04 | 10:00 PM - Session 7

Fri, Apr 11 | 10:00 PM - Session 8

Fri, Apr 18 | 10:00 PM - Session 9

Fri, Apr 25 | 10:00 PM - Session 10

Fri, May 02 | 10:00 PM - Session 11

Fri, May 09 | 10:00 PM - Session 12

Fri, May 16 | 10:00 PM - Session 13

Fri, May 23 | 10:00 PM - Session 14

Fri, May 30 | 10:00 PM - Session 15

Requirements

Experience required: Open to all

Age: All Ages