We Be Goblins!
Pathfinder 2e | Campaign
$15.00
/ Session
Details
Weekly / Monday - 6:00 AM (UTC)
2-3 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
The in/famous "We Be Goblins!" campaign, retold and reimagined in the Pathfinder 2e system. Starting from little goblets, to reigning champions of the land, across Brinestump Marsh! You will meet several other tribes, their leadership structures, you can unite them or crush them. Also, avatars of evil are drawn to the Marsh, and they must be extinguished, by the winds of change you will be responsible for sowing! For those who don't know We Be Goblins, or need a refresher: You originally play little goblins who prove themselves and join other Goblin tribes in Brinestump Marsh. Eventually becoming chieftains, and ruling over a period of adventure. Quite straightforward, but good goblin fun!
Less than a year on StartPlaying
126 games hosted
Highly rated for: Rule of Cool, Creativity, Teacher
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate.
What I provide
Foundry VTT, which is free to players and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The Rule of Cool will usually be in use, both to increase fluidity and pacing, as well as give the players a great experience. Story & Heavy Roleplaying take precedent, but if it doesn't affect the continuity, go for it!
Gameplay details
The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Session 0
How will character creation work
Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0; during which, the players & GM ensure everyone has a solid understanding of the party members' abilities and proficiencies. Characters will be 0th Level, and character discussion will occur, both during initial creation with the GM and later during/after Session 0.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord