We Be Goblins!
We Be Goblins!

Pathfinder 2e | Campaign

3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 6:00 AM (UTC)

2-3 Hour duration

0 / 5 Seats filled

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 3 players have joined
About the adventure

The in/famous "We Be Goblins!" campaign, retold and reimagined in the Pathfinder 2e system. Starting from little goblets, to reigning champions of the land, across Brinestump Marsh! You will meet several other tribes, their leadership structures, you can unite them or crush them. Also, avatars of evil are drawn to the Marsh, and they must be extinguished, by the winds of change you will be responsible for sowing! For those who don't know We Be Goblins, or need a refresher: You originally play little goblins who prove themselves and join other Goblin tribes in Brinestump Marsh. Eventually becoming chieftains, and ruling over a period of adventure. Quite straightforward, but good goblin fun!

Less than a year on StartPlaying

126 games hosted

Highly rated for: Rule of Cool, Creativity, Teacher

Average response time: 1 hour

Response rate: 100%

Additional details

How to prepare

Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate.

What I provide

Foundry VTT, which is free to players and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The Rule of Cool will usually be in use, both to increase fluidity and pacing, as well as give the players a great experience. Story & Heavy Roleplaying take precedent, but if it doesn't affect the continuity, go for it!

Gameplay details

The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.

Content warnings

Safety tools used

Breaks

Lines and Veils

Session 0

How will character creation work

Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0; during which, the players & GM ensure everyone has a solid understanding of the party members' abilities and proficiencies. Characters will be 0th Level, and character discussion will occur, both during initial creation with the GM and later during/after Session 0.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

Discord