Providence Foretold | Stolen Fate

Providence Foretold | Stolen Fate

The Harrow deck—little more than a tool for charlatans and carnival mystics, or so you’ve always believed.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Sunday - 3:30 AM UTC

Dec 21 / Session 49

Session Duration / 3–3.5 hours

4 / 5 Seats Filled

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Schedule

Sun, Dec 21 | 3:30 AM – Session 49

Sun, Dec 28 | 3:30 AM – Session 50

Sun, Jan 04 | 3:30 AM – Session 51

Sun, Jan 11 | 3:30 AM – Session 52

Sun, Jan 18 | 3:30 AM – Session 53

Sun, Jan 25 | 3:30 AM – Session 54

Sun, Feb 01 | 3:30 AM – Session 55

Sun, Feb 08 | 3:30 AM – Session 56

This game will begin once 3 players have joined

Meet your party members

4/5

About the adventure

The Harrow deck—little more than a tool for charlatans and carnival mystics, or so you’ve always believed. Its cards have foretold fortunes, whispered warnings, and beguiled the gullible. But everything changes when a single enigmatic card falls into your possession, tethered to your fate as surely as the stars to the heavens. This card is no mere trinket—it hums with ancient power, a fragment of a deck spoken of in hushed legends: the Deck of Destiny. In this high-level Pathfinder campaign, you will embark on a perilous journey to uncover the truth behind this fabled artifact. Said to not only reveal the future but forge it, the Deck of Destiny is a weapon, a tool, and a curse all in one. Its creators, the Harrow Three, have vanished into the annals of myth. What were their designs? What forces led them to create an object of such profound power? And why does your destiny now seem intertwined with theirs? The path ahead is fraught with peril and wonder. Will you piece together the story of the Harrow Three and uncover the deck’s ultimate purpose? Or will the strings of fate twist against you, pulling you into shadow and despair? The cards are drawn. The game begins. Will you be the master of destiny—or its pawn?

Meet the Game Master

5.0

(10)

Streamer
Neurodivergent
Voice Actor

2 years on StartPlaying

311 games hosted

Highly rated for: Creativity, Storytelling, Voices

Average response time: 24+ hours

Response rate: 100%

About me

Hi there, I'm Chris, but I'm often better by my username, yousodumb. With more than 15 years of experience in playing TTRPGs, I have successfully led over five games to completion. My expertise spans from homebrew to modules, and everything in between. What sets me apart is my ability to balance narrative and mechanical play, seamlessly mixing detailed narration with mechanical challenges. I have extensive knowledge of Pathfinder First Edition and Dungeons and Dragons Fifth Edition, as well as competence in various other systems, including Pathfinder Second Edition. Additionally, I'm passionate about out-of-game puzzles, such as cyphers and codes, which I love to incorporate into my games to challenge and engage players. **Note for direct messages and last minute signups**: my job is very strict about phone usage, and I might not see your message until about 30 minutes before one of my scheduled games.

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Character creation

Creating your character

Character creation will happen as part of session Zero. Characters begin at level 12, with Treasure for New Characters appropriate for level. Rare options require my explicit approval and uncommon options I'll need to be aware of, consider all content from Dark Archive as well as the player's guide to the AP to be pre-approved. We'll be using free archetype since it's fun. Note: while I won't go out of my way to kill player characters, it is a distinct possibility that your character may die especially at lower levels.

What to expect

Preparing for the session

A vague character concept should be made by session zero with at least one backup for balance sake. A functional microphone, discord account, and ability to access the foundry server are required. I highly recommend everyone to read the player's guide and familiarize themselves with options available in the guns and gears supplement. A rough character level plan to level 15 should be considered but not required.

What Yousodumb brings to the table

The foundry server will be provided and maintained by me, we will be using the official modules and a few selected premium and free modules to enhance the experience. I will be providing appropriate voices to characters and work to involve your character’s unique history into the upcoming events.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Yousodumb creates a safe table

An X card module is installed on the foundry server for whenever it is needed. Session zero we will review any and all undesired content and work together on character history. Breaks are available on request and will be occasionally be imposed as needed on my end.

Content warnings

Safety tools used

Frequently asked questions