Providence Foretold | Stolen Fate
Pathfinder 2e | Campaign
$15.00
/ Session
Details
Weekly / Sunday - 3:30 AM (UTC)
3-3.5 Hour duration
2 / 5 Seats filled
Requirements
Experience required: Intermediate
Age: 18+
About the adventure
The Harrow deck—little more than a tool for charlatans and carnival mystics, or so you’ve always believed. Its cards have foretold fortunes, whispered warnings, and beguiled the gullible. But everything changes when a single enigmatic card falls into your possession, tethered to your fate as surely as the stars to the heavens. This card is no mere trinket—it hums with ancient power, a fragment of a deck spoken of in hushed legends: the Deck of Destiny. In this high-level Pathfinder campaign, you will embark on a perilous journey to uncover the truth behind this fabled artifact. Said to not only reveal the future but forge it, the Deck of Destiny is a weapon, a tool, and a curse all in one. Its creators, the Harrow Three, have vanished into the annals of myth. What were their designs? What forces led them to create an object of such profound power? And why does your destiny now seem intertwined with theirs? The path ahead is fraught with peril and wonder. Will you piece together the story of the Harrow Three and uncover the deck’s ultimate purpose? Or will the strings of fate twist against you, pulling you into shadow and despair? The cards are drawn. The game begins. Will you be the master of destiny—or its pawn?
1 year on StartPlaying
145 games hosted
Highly rated for: Creativity, Voices, Storytelling
Additional details
How to prepare
A vague character concept should be made by session zero with at least one backup for balance sake. A functional microphone, discord account, and ability to access the foundry server are required. I highly recommend everyone to read the player's guide and familiarize themselves with options available in the guns and gears supplement. A rough character level plan to level 15 should be considered but not required.
What I provide
The foundry server will be provided and maintained by me, we will be using the official modules and a few selected premium and free modules to enhance the experience. I will be providing appropriate voices to characters and work to involve your character’s unique history into the upcoming events.
Gameplay details
An X card module is installed on the foundry server for whenever it is needed. Session zero we will review any and all undesired content and work together on character history. Breaks are available on request and will be occasionally be imposed as needed on my end.
Content warnings
Safety tools used
• Breaks
• X, N, and O Cards
How will character creation work
Character creation will happen as part of session Zero. Characters begin at level 12, with Treasure for New Characters appropriate for level. Rare options require my explicit approval and uncommon options I'll need to be aware of, consider all content from Dark Archive as well as the player's guide to the AP to be pre-approved. We'll be using free archetype since it's fun. Note: while I won't go out of my way to kill player characters, it is a distinct possibility that your character may die especially at lower levels.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Intermediate
Platforms used
• Foundry VTT
• Discord