Errands in Alchemy [D&D 5e] [2014] [Exploration]

Errands in Alchemy [D&D 5e] [2014] [Exploration]

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Saturday – 12:00 PM UTC

Jul 26 / Session 30

3–4 Hour Duration

3 / 4 Seats Filled

Schedule

Sat, Jul 26 | 12:00 PM – Session 30

Sat, Aug 02 | 12:00 PM – Session 31

Sat, Aug 09 | 12:00 PM – Session 32

About the adventure

[LEVEL 3-10 D&D 5e(2014) ISLAND EXPLORATION CAMPAIGN] About the Adventure: The Towers of the Wind, a prestigious magical academy, has sent out a call to adventurers and explorers. Elanor, a skilled young alchemist, is being sent on a journey to a remote island rumored to be rich in rare alchemical ingredients. As Chief Alchemist for the war weary nation of Impiltur, Elanor desperately needs these components for her research, and the school has provided her with a generous grant to gather them. The island is dangerous and difficult to navigate, with strange plants, unpredictable weather, and dangerous wildlife. Your job is simple: help Elanor retrieve the ingredients safely...but the island’s mysteries may prove more challenging than anticipated.

Meet the Game Master

5.0

(20)

4 years on StartPlaying

81 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

About me

Hello Gamers, My name is Anthony, but everyone just calls me Tricky! I have been DM'ing for about 6 years on the 5e system, and in that time have run 500+ games for hundreds of players! I am a fun oriented DM with a solid understanding of the mechanical rules. I have tons of flexibility in play style ranging from intense, nail biting combat to fun and silly role-play moments. I am most comfortable with the Forgotten Realms setting, and am able to pull from that source easily to create unique adventures whose lore is easily tracible. I believe in an emotionally safe and mechanically predictable play environment, and pride myself on being prepared and available for games so as to not waste anyone's time or money. If you are interested in setting up a one-shot or campaign for yourself or your group, please reach out to me on this site, or shoot me a message on Discord! All games are played on the immersive, interactive, and automated Foundry VTT system.

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Character creation

Creating your character

Nothing from Acquisitions Inc. or Critical Role. Silvery Barbs and Tasha's Mind whip will not be allowed, nor will any feats from Strixhaven or any kind of modern weapons. Character creation will take place on D&D Beyond All characters will start at level 3 with one Feat! Equipment: Regular Class Starting Gear, and 100gp MAGIC ITEMS: 1 Uncommon (no armor, except shields) 2 Common (No armor except shields.) 2 Regular health potion 1 Greater health potion

What to expect

Preparing for the session

What you need to play: - First, you will need a positive and respectful attitude. No disrespect or abuse will be tolerated toward myself or any other player. - A clear, functional microphone, computer or laptop, and stable internet connection. - Access to a discord profile. - Access to a D&D Beyond account

What Tricky brings to the table

What I provide: Most importantly, I am committed to providing a safe and fun environment for anyone and everyone to play comfortably. Foundry Virtual Tabletop! An advanced application that facilitates nearly seamless mechanics, leaving more time for meaningful Roleplay and vivid descriptions. Hundreds of maps, thousands of monsters, thousands of hours running games for people from all over the world. All the Character Creation Content available in D&D 5e!

Platforms used
Safety

How Tricky creates a safe table

Content warnings

Safety tools used

Frequently asked questions