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Against The Feral Crown | Custom Campaign/Setting

Against The Feral Crown | Custom Campaign/Setting

Dungeons & Dragons 5e | Campaign

About the adventure

Campaign In this campaign, you will embark on a mission to eliminate The Feral Crown - a powerful criminal guild wielding vast wealth, influence, and exotic beasts throughout the Kingdom. Beginning with only a few clues in the first session, every decision thereafter is yours. You'll explore a rich homebrew world, each location offering distinct cultures and opportunities as you work to dismantle the guild's operations. The Feral Crown operates in secrecy, existing in rumor, as mysterious as the creatures they command. This journey demands cunning over combat - from seedy taverns to noble manors, you must gather intelligence, forge alliances, and unravel their network. With overwhelming odds, you must outthink your adversaries. How will you and your companions root out this threat and restore peace in the kingdom? _______________________________________________________________________ Tone and Style This campaign features mature themes and intense role-playing scenarios. Expect tense moments, careful planning, and precise strikes against a criminal empire. This isn't about charging in with swords drawn, it's about investigation and calculated action, where exposure could mean failure or death. _______________________________________________________________________ Setting Welcome to Sigrid's Legacy, a land where ancient magic flows through newly awakened ley lines, and diverse cultures live in an uneasy peace. This continent was discovered by dwarves fleeing famine over three millennia ago. Today, in the year 3124, the recently unified Eastern Kingdom faces rising tensions as the first Queen struggles to maintain order. From the gleaming towers of Eldoria to the storm-battered shores of Seawatch, from the artistic haven of Arcadia to the industrial might of Ironhold, each city tells its own story. In this time of arcane renaissance, the discovery of new magical ley lines has attracted scholars and mages from across the realm - but it has also drawn darker elements seeking to exploit this power for their own ends. _______________________________________________________________________ Join Step into the shadows and end The Feral Crown's reign.

Game style

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Artist
Game Designer

1 year on StartPlaying

109 games hosted

Highly rated for: Creativity, World Builder, Storytelling

Game Master Reviews (13)

Proficiencies

Players say this GM is great at:

Creativity

World Builder

Storytelling

Murph avatar

Murph

Played 5 sessions

Sov is a great GM. He's creative and puts a lot of effort into building interesting characters and a well thought out universe. He's also a nice guy and easy to get along with. I'd recommend him to anyone looking for a good gaming experience.

Hob avatar

Hob

Played 27 sessions

Amazing! Sov is a masterful storyteller that will keep you engage every step of the way. He does a great job incorporating every players ideas into the main story itself without sacrificingthe plot. 10/10 would definitely recommend.

Kelvin  avatar

Kelvin

Played 32 sessions

From my perspective of a heavy roleplayer, Sov is a great and fantastic DM who values setting a beautiful scene and allowing people to sink into it as far as they wish. He rarely stumbles and often flourishes in the chaos of the moment, offering both fun and somber moments with expert poise. Gentle and kind, he is often very fair. All persons are welcome into his table, so long as they are polite and respectful! Combat is kept simple so it doesn't bog down. (For those similar to me who do not enjoy it as much) Still, it does happen. And to dramatic effect! Albeit less emphasized, his ability to weave a perilous combat is regardless quite effective. A large mixture of theatre of the mind and plain board layout. Though, with his narrative skill, any encounter is still quite fun and often a playground for more storytelling from both sides. Sov also genuinely takes the time to incorporate player choice and their backgrounds into the narrative with surprising and satisfying revelations. Each week I am greeted with a deeply rewarding experience, leaving me pining for the next session.

The Historical Dwarf avatar

The Historical Dwarf

Played 27 sessions

Sov's story telling is immersive. Events are fluid and natural. Very accommodating and will adjust to your playing style. Would recommend 100%

Ivan De Leon avatar

Ivan De Leon

Played 1 sessions

Great GM. Fun and Flexible even when our players want to go a bit off the rails sometimes. I'm pretty new and sov definitely made it feel accessible as a newbie.

Nico avatar

Nico

Played 1 sessions

Sov is a great gm, during my game not only was i entertained but I spent a lot of my time enjoying the experience.i seriously can’t wait to have another go and highly recommend this GM.

Additional details

How to prepare

Please have ready: A microphone A Discord account A dndbeyond.com account A forge-vtt.com account

What I provide

This campaign will be a theater of the mind run through Foundry VTT and Discord I have the majority of sourcebooks on dndbeyond.com, allowing for a wide variety of character builds. I do play music for theme/mood during my games.

Gameplay details

Lines and Veils: Players can privately message me about topic concerns, which will be listed as lines and veils on discord for this campaign. In session 0, we will cover safety tools, character creation, details about the campaign, as well as an introduction to the world and lore.

Content warnings

• Alcohol Use

• Blood

• Death

• Language/Cursing

• Fire

• Murder

• Violence

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

How will character creation work

Part of session 0 will be character creation. The party will have an open discussion about its needs and wants. This method will allow, but not require, the creation of bonds, alliances, and a balanced team appropriate for the campaign. If the party wishes to be a bunch of mismatched misfits, that is totally fine too. Character creation will be through dndbeyond.com. I will send a link to the campaign, where characters can enjoy all the digital content I have purchased.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

D&D Beyond

Discord

Foundry VTT

FULL
$17.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 1:00 AM UTC

May 10 / Session 7

3-4 Hour Duration

4 / 4 Seats Filled

Schedule

Sat, May 10 | 1:00 AM - Session 7

Sat, May 17 | 1:00 AM - Session 8

Requirements

Experience required: Open to all

Age: 18+