Triumph of the Tusk - Diplomats become Heroes!
Pathfinder 2e | Campaign
About the adventure
https://downloads.paizo.com/TriumphOfTheTusk_PlayersGuide.pdf <- Player's Guide for over information! In this adventure, our crew will represent one or several stakeholders in the Torrentmoot, a traditional Orcish political gathering. This year, the Torrentmoot serves a new political function as Ardax the White-hair, leader of Belkzen, opens up the function to nearby neighbors to discuss the future of the Orcish nation. The orcs of Belkzen are descended in large part from the hordes dominated by the archlich Tar-Baphon centuries past; in more recent history, Belkzen has risen up in rage against the recently resurrected necromancer, banding with the Knights of Lastwall to stymy Tar-Baphon's attempt to create a new empire of the dead. Since this has yet to release, I have only a broad notion of what's in store, but we do know this book has to do with the consequences of the Godsrain. We're likely to see a lot of undead foes and some political intrigue!
2 years on StartPlaying
389 games hosted
Highly rated for: Creativity, Sets the Mood, Teacher
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (25)
Proficiencies
Players say this GM is great at:
Creativity
Sets the Mood
Teacher
Ryan was a fantastic DM who created an amazing experience for the group as a whole. The games ran amazing, the Roleplaying between all he players and the DM were great and engaging. Playing this campaign with Ryan and the group reminded me of why I love table top gaming. Thank you Ryan for that Monday game.
Ryan does a great job making me feel like a part of the world, encouraging me to work together with the other players in combat and in role play, and having fun in general. You never feel like you're playing against Ryan as a GM. His encounters are challenging, but in a fun way. If you're looking for a fun time, I can't recommend him highly enough.
Just completed an AP with Ryan, who exceeded my expectations. Not only did he tell an epic odyssey from start to finish... he inspired a character development to my PC that can lead to another post AP quest, good enough to be a fanfic...keeping the memory of this PC in my head for ages...
Additional details
How to prepare
Definitely need a solid microphone in a quiet room. I don't generally play with webcam but am not opposed to it. You will need to be basically familiar with the PF2e rules, but of course our players will chat in-server to figure out characters and the like. You do need a Foundry Forge account (it's free!) and a decent video card to run the game on the browser-based Foundry Forge.
What I provide
Fully moduled-up Foundry Virtual Tabletop persistent server (so if you need to go in to edit your character or review your notes, you can do that--no need to wait for me to spin up a server). Musicbot to play incidental music, battle music from video game and cinema sources. An honest attempt at distinct characters and voices. Just a real willingness to hit my players in the feels at low moments in a way that I think is memorable rather than disheartening (my players agree I promise!). Quick, tactical combat along with the flexibility to make improvised actions based on expert guidance (notably Seifter's "It doesn't have to be a feat to let you do it, just because there is a feat for it doesn't mean you can't do it without). A friendly and quite active Discord server chatting about new developments in PF2e/SF2e (it's all I run), builds, spells, etc
Gameplay details
X-cards are always installed into the Foundry interface. Clicking the button on your token menu will pop up an anonymous X card that signals to the GM and other players that it is time to stop this course of action and move on to the next scene. Notably, I have never had anyone hit the X-card in one of my games (other than by accident) though it has been there since very early on. Session 0 will be done mostly to check character completion and run through existing in-character relationships; I expect a lot of backstory creation and the like to be done outside of game time and likely well ahead of time!
Content warnings
• Alcohol Use
• Blood
• Body Horror
• Death
Safety tools used
• Breaks
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Characters are 3rd level. I have yet to decide whether to run with Free Archetype for this campaign (will have to wait until I see the books) but generally you will get *something* a little extra cool. The Player's Guide (https://downloads.paizo.com/TriumphOfTheTusk_PlayersGuide.pdf) gives some guidance for character creation; note both new classes from War of the Immortals, Animist and Exemplar are recommended classes. Character creation can be done on pathbuilder or in-server--you should have a pretty good idea of who you're playing pre-session 0.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
More upcoming games
$18.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 5:00 PM UTC
Apr 7 / Session 19
3-3.5 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Beginner
Age: 18+