Warhammer 40k TTRPG - Dark Heresy - The Call Beyond
Dark Heresy 2e | Campaign
About the adventure
In the dark spaces of the Imperium, something stirs. It is not the threat of Chaos, nor is it the simple will of betrayal, so often pursued by humanity. It is far worse. Something beyond human yet still connected to us wakens in the deep. We call them, the Slaught. An ancient xeno race of hyperintelligent hive minds takes from the planet Karellia its last shed of dignity. Perhaps youve seen them, flying above the bannisters: the monsters we used to call Family. The Inquisition moves with great care, and swathes of men and women ready their arms to fight against their once-brothers and sisters, now morphed into something completely unhuman by the Slaught. We will return, one day, and if we do not, we will stand at the Emperor's side. This is more than just war. This is vengeance. -Experience the grimdark universe of 40k in its fullest extent, talking to many factions -Witness the horror of the slaught! And fight against it -Experience the freedom of the Dark Heresy system, your character can be whoever they want! -Brush shoulders with death, for the Emperor!
1 year on StartPlaying
129 games hosted
Highly rated for: Creativity, Rule of Cool, Storytelling
Average response time: 2 hours
Response rate: 100%
Game Master Reviews (8)
Proficiencies
Players say this GM is great at:
Creativity
Rule of Cool
Storytelling
I love the fact that Ferrari has very immersive settings. I'm a player that likes to poke around, asking questions about the setting and building (crafting things, deals, politics, etc), so Ferrari's style is a perfect fit. My characters always feel heroic, and I always got support for crazy ideas as long as they made sense. My favorite monster from his settings is the Friend (*sad noises*).
I've been playing with Ferrari for nearly 4 years, and am now on the second and third full campaign we have played together. The man's roll luck is terrible and I've never laughed so hard and celebreated so hard at victories as Fiend Squad shot, ripped, teared and bumble-fucked are way through the horrific universe of the 41st Millennium. I'm lucky that our group still goes strong to this day, and anyone who plays with him would be lucky to have his as a GM
Creativity, silliness, adaptability, consistency, and passion. This guy has everything you could ever want in a game master. He truly cares about his players and bends over backwards to make sure everyone gets their time to shine during sessions while still pushing a gripping narrative. I've been playing with him for almost two years now and without a doubt it's always a highlight of my week to play with him. Worth every penny!
Additional details
How to prepare
A good quality headset is required to play, to prevent audio disturbance and feedback. Players are expected to be familiar with the rules that apply to their own characters - if you have any doubts feel free to check in at any time over Discord. Characters should be created before the first game, in consultation with the GM and after reading the basic rules. Any questions are always open to be discussed, even for the newest of players.
What I provide
All books will be provided to the players immediately!
Gameplay details
Players will be able to talk to the GM about any topics they feel uncomfortable with.
Content warnings
Safety tools used
• X, N, and O Cards
How will character creation work
Character creation will be handled with the GM before the session!
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20
• Discord
$17.50
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 4:20 PM UTC
Jun 19 / Session 30
3-4 Hour Duration
2 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+