Call of the Netherdeep - Beginner's Adventure by Critical Role
Dungeons & Dragons 5e | Campaign
$21.00
/ Session
Details
Weekly / Tuesday - 1:00 PM (UTC)
Dec 17 / Session 8
2-3 Hour duration
3 / 4 Seats filled
Schedule
Requirements
Experience required: Beginner
Age: 18+
About the adventure
"Can you change fate?" If you are like me, then you might have found your way to Dungeons & Dragons through Critical Role's famous "VOX MACHINA" series on youtube, Amazon Prime and podcasts. Well, here is your change to dive deep into the world of our heroes: The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. Critical Role: Call of the Netherdeep contains seven chapters of thrilling adventure - told in a format that suits Beginners and experienced players alike. This campaign has lots of roleplaying and medium combat.
Less than a year on StartPlaying
92 games hosted
Highly rated for: Teacher, Creativity, Inclusive
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Internet Access, a free Roll20.net account and a Microphone will be required for play during the session time for game access and communications. You will also require a competent web browser (ideally Chrome), to access the game during the session. Here is the TECH you need: - Roll20.net (Free Account) - Chrome - Microphone - Speaker - Internet - Discord (Free Account)
What I provide
Gameplay interface, maps, & dice rolling will be provided via Roll20. Access to game materials and links will be provided in the Prep Materials section after you join.
Gameplay details
In session zero we discuss if there are topics that you feel uncomfortable with. For example: I will never create a situation where children are hurt in my games. I will do everything to make you feel comfortable in our game. Because in the end this is our shared hobby and I want you to enjoy.
Content warnings
Safety tools used
• Aftercare
• Breaks
• Debriefing
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Character Creation will occur during Session Zero. I use zoom for this conversation. You will find a calendar to schedule your Session Zero right after you signed up for this game. Characters will start at level 1. If you have never played D&D: Don’t worry I walk you through the character creation in season zero. Players are welcome to make their characters on Roll20. You can port an existing character from D&D Beyond over to Roll20 if you wish. We will discuss all your questions in regards to character creation during Session Zero. If you are a late joiner, I will be available to work with you to make your character so they can fit within the campaign. Regardless, everyone will know what everyone else is playing before anyone sits down to play. If issues arise with your character during play, I can work with you to implement changes, up to and including creating a new character if it comes to that.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Roll20
• Discord