Cyberpunk Red: Edgerunners Mission Kit- Beginner Friendly (2076)
Cyberpunk Red | Campaign
$10.00
/ Session
Details
Weekly / Saturday - 2:00 PM (UTC)
2-3 Hour duration
2 / 6 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
'You want to be an edgerunner right? I know your type, downtrodden, full of angst and eager to put your life on the line for the right sum of eddies. I see you eyeing the arms of the last gonk' that came in here with that same look in their eye you're giving me now. I can't talk you out of it, but I can keep you running for a while; graft some muscles on your bones and bring you back to the land of the living when you're tight-roping on the edge of afterlife, and once we're done you go back out there planning to kick it harder than the last punk 'came in my clinic. or maybe you're 'built different', show me.' -Doc Across the city is a cowboy waiting for your crew to arrive, no Solo Of Fortune A-listers but capable. You're late by a day but already half way across the desert, no stopping now. Full speed ahead to a remote self-storage joint on the outskirts of Night City, and this is just to meet the client. 'Look out for a cowboy' she said, if you heard this from anyone other than Dakoda Smith you'd think this was the most obvious ambush in the world...
This will be a playthrough of the CEMK (cyberpunk edgerunners mission kit) released for red, will be slightly longer term with player backstories and arcs coming in weaved inbetween the main adventure
Additional details
How to prepare
A roll20/Discord account. A microphone is recommended, however if a player cannot or prefers not to use their voice a text-to-speech bot can be arranged. Reading up on the basic lore and some familiarity with the rules is recommended, I'm happy to teach the ropes to new players.
What I provide
Tokens, battlemaps, homebrew, custom items, have every official cyberpunk red book and supplement and my own homebrew rules for combat that make the experience even faster paced, risky and rewarding. Cyberpunk is all about player expression, style over substance being a core tenant, and I extend that to gameplay and mechanics. you wanna do something that isn't 100% supported by the mechanics? if it's cool enough you can try it. The amount of combat vs roleplay vs investigation will depend on characters
Gameplay details
Lines and veils should be made clear before the first session and content warnings for the campaign will be discussed at session 0.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Luxton Technique Discussion
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
Either of the three methods of character creation are fine, although best results are going to come from spending a little more time with the 'Full Package' method. All items from supplements, including the edgerunners mission kit are available. The bulk of character creation will be done at session 0, but coming prepared with some of the work already done doesn't hurt.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20
• Discord