Chains of Asmodeus (Level 11-20)
Dungeons & Dragons 5e | Campaign
$15.00
/ Session
Details
Weekly / Sunday - 12:00 AM (UTC)
Jan 12 / Session 5
3-3.5 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Intermediate
Age: 18+
About the adventure
In a world teetering on the edge of infernal conquest, the dark power of Asmodeus threatens to consume all. His chains stretch from the deepest layers of the Nine Hells to the mortal plane, binding the souls of those who dare to defy him. As the machinations of the Lord of the Nine tighten their grip, a select few are called to break these chains—or serve as their bearers. The question remains: Will you fight against the overwhelming might of Asmodeus, or will you succumb to the allure of his promises? Chains of Asmodeus is set in a world where demonic bargains, devilish politics, and moral choices shape every turn. Your party will be thrust into a web of intrigue, navigating through treacherous infernal contracts, dark alliances, and the looming shadow of the most powerful devil in existence. Each decision could tilt the balance of power between life and enslavement, light and eternal darkness. This campaign is designed for players who enjoy deep roleplay, tactical combat, and making choices with far-reaching consequences. You will face infernal creatures, uncover ancient secrets, and test your loyalty in ways you never expected. Whether you are a seasoned adventurer or new to the game, Chains of Asmodeus offers a thrilling journey into a world where power always comes at a price.
2 years on StartPlaying
118 games hosted
Highly rated for: World Builder, Creativity, Knows the Rules
Average response time: Under 1 hour
Response rate: 91%
Additional details
How to prepare
Players will need a working computer, a roll20 subscription, a mic, and a headset. D&D beyond is optional.
What I provide
- I have content sharing for D&D Beyond and Roll20, with most of the rules and character creation content books purchased. - I consider the rules to be a guideline, but I aim for consistency. Most of my homebrew rules are written down on my Discord server. If you're interested in only playing rules as written then this game won't be for you. - D&D 5e (or 5.5) is not a well-balanced combat system. Expect some encounters to be too easy and others to be too hard. I'm a big believer in: "there's always an alternative to combat." Murder-hobos, you've been warned. - I'm not great at character voices, I try my best, but I'm not great. I try to focus more on visuals and world-building. I spend a lot of time building maps and character tokens and writing backstories.
Gameplay details
I find session 0's to be very important. We will go over your characters, their motivations, who they are, their backstory, etc. Part of the appeal of TTRPGs versus video games is that the world responds differently to your character. You can expect that I will test your character's principles in a variety of ways.
Content warnings
Safety tools used
• Session 0
• X, N, and O Cards
How will character creation work
As I mentioned before, character creation is important. We will make sure your character has a backstory that fits in with the theme and setting. - Characters will start at level 11 - Characters will start with a free feat - Character creation is point buy - Characters will start with 1 uncommon magic ite
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Intermediate
Platforms used
• Roll20