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Session 0 & 1 Free! | Season of Ghosts: Life in a Cursed Town

Session 0 & 1 Free! | Season of Ghosts: Life in a Cursed Town

A curse descends upon your remote village. Monsters emerge from the mists and prey upon your people. Can you stop the curse before it's too late?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
ENDED
$25.00

/ Session

Details

Weekly / Sunday - 12:00 AM UTC

Session Duration / 3–4 hours

5 / 6 Seats Filled

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Meet your party members

5/6

About the adventure

The Eternal Lantern has been lit and the thick fog that covered your town has receded only slightly. Yet still, monsters of all kinds have invaded the town you live in. In the local teahouse, it's said that there is an individual capturing villagers and devouring them. A creature named "The Gray Butcher" has been said to wander the streets and claiming new victims. Yet there is still hope. You, and your allies, can put a stop to this evil. But it is only with great cunning, courage, and strength that you will be able to put an end to the curse that has befallen Willowshore. In this adventure path, you will... 💀Fight monsters based on Japanese, Chinese, Thai, and Korean folklore. 🐄Live a day-to-day life in a small settlement of a haunted nation. 📖Unravel mysteries of your hometown; Just what caused such a terrible curse? ⚔️Battle ancient evils of the world, thought to be long dead. 📖A great introduction to Pathfinder 2e Season of Ghosts is a 1-13 Adventure Path for Pathfinder Second Edition, with plot threads that will be followed through in a post-campaign going up to level 20. All rules will be taught.

Meet the Game Master

5.0

(27)

Teacher/Educator
Game Designer

3 years on StartPlaying

433 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 50%

About me

I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.

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Character creation

Creating your character

🟢Level 2 🟢Free Archetype 🟢Gradual Ability Boost 🟢Uncommon & Rare Ancestries Allowed 🟢Tian Xia deities encouraged. 🟢Season of Ghosts specific backgrounds encouraged. 🟡Uncommon/Rare Archetypes/Feats/Spells are on a case by case basis.

The current party

• No experience needed! New players are encouraged to join • All content needed to play is provided. • Current Party is level 15 • Free Archetype + Gradual Ability Boost • Currently on Season of Ghosts Book 3 Chapter 2 - all AP spoilers have been revealed. •Party Composition is: •Human Witch •Dhampir Bard •Tengu Warpriest •Elf Ranger •Ysoki Rogue

What to expect

Preparing for the session

🟢 Discord Account 🟢 A working microphone for voice chat 🟢 A browser and computer capable of running Foundry VTT 🟡 A Pathbuilder Account (Recommended but not Required) Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.

What Duncan brings to the table

I will provide players with a fully outfitted adventure module that includes high resolution splash art, special effects, and automated character and NPC sheets. Additionally, I will rescale encounters depending on group difficulty preference and bring a high-quality server for optimal play.

Equipment needed to play

Computer

Microphone

Internet

Safety

How Duncan creates a safe table

I will be utilizing a Safety Tools module to ensure that players may anonymously let me know if a line or veil has been crossed. The following will NEVER appear in my games ❌ Sexual Assault / Non-Consensual Sexual Encounters ❌ Pet/Animal Death ❌ Sexually Explicit Content/Encounters

Content warnings

Safety tools used

Frequently asked questions