Descent into Avernus, Expanded
Dungeons & Dragons 5e | Campaign
About the adventure
Sure, Let’s Go All the Way to Hell! Infernal machinations have dragged the Holy City of Elturel into the depths of the Nine Hells, along with its holy knights and every unfortunate citizen within its walls. As refugees flood into nearby Baldur's Gate, chaos reigns. What happened to Elturel? Could Baldur's Gate be next? Who are the Hellriders, and what secrets are they keeping? To discover the truth, you must first get into the handbasket, and go to hell. About the adventure Descent into Avernusis packed with epic ideas and thrilling adventure hooks, more than any other 5e module I've run. This campaign offers famous locations, evocative set-piece encounters, unforgettable characters, epic stakes, tense political intrigue, funhouse dungeons, and so, so much more—all drenched in rich, infernal flavor. Don’t let the critics fool you; this book is brimming with moments you’ll want to experience firsthand. In addition to the official content, I’ll be incorporating a curated selection of third-party quests, adventures, art, and music that I’ve gathered over my time running this campaign. These additions will smooth out the story, expand the world, and bring this epic setting to life. Play this game if you’re looking for: • A Mad Max vision of Hell, complete with flaming motorcycles and 80’s hair metal vibes • Themes of sin, bargaining, and redemption • A wide-ranging adventure that spans multiple locations and styles of play • Engaging gameplay mechanics and interesting challenges at every turn Ready to descend into Avernus? Join us for a free session 0 and start a hellish adventure like no other!
Additional details
How to prepare
Technical preparation: • The big thing here is that you need a computer with a stable internet connection and a reliable way for us to hear your voice. We are using Discord for audio. You can download it for free if you don’t have it already. The computer version works great if you have a microphone, otherwise, you can put it on your phone and use earbuds. You will also need to make a free account on Roll20.net. This doesn’t require any additional downloads. All services will be provided through the browser Social Preparation: • This is a game that we are all playing to have fun. You should be excited to play and also be excited for other people to join you and have fun as well. Players should arrive with an attitude of friendly cooperation. • Previous Dungeons and Dragons experience is not a requirement to join. However, players can prepare for the game by familiarizing themselves with basic gameplay concepts such as rolling different-sided dice and using the 6 stats on your character sheet. One-on-one: • I’d like to schedule a short 5-10 minute conversation over Discord sometime before session 0. Just to introduce myself, answer any questions you might have, and smooth over any snags before we jump into the game.
What I provide
I will bring the adventure, core DnD rules, official and unofficial supplemental materials, and a huge amount of enthusiasm. I love the Nine Hells as a setting, and DiA specifically has been one of my favorite official module to run. I have a lot of experience playing and developing the setting. I will bring technical knowledge as well as passion to every session. After you sign up, I'll send a link to the game and all you need to do is log on to have access to everything.
Gameplay details
Descent into Avernus dives into the infernal depths of the Nine Hells, exploring themes of sin, redemption, and the struggle between good and evil. Given the intense and sometimes grim subject matter, it’s important to create a safe and comfortable environment for all players. I believe we can navigate these darker themes in a way that is both engaging and respectful, ensuring the experience remains enjoyable for everyone. To achieve this, trust and clear communication between the DM and players are essential. When you sign up, I’ll provide a confidential lines and veils document to help anonymously identify any content you want to avoid. During our Session 0, we’ll discuss everyone’s responses and use them as a springboard to talk about the DM style and tone we want to set for the campaign. Your comfort is a top priority. Players are encouraged to use the X-card and the open-door policy at any time and for any reason. Whether you need to pause the game, address a concern, or discuss anything else, please feel free to speak up. Our goal is to ensure that everyone feels safe and supported as we embark on this epic journey through Avernus together.
Content warnings
• Death
• Fire
• Gore
• Murder
• Alcohol Use
• Devils / Demons / Fiends
Safety tools used
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
We will build level one characters as a group during session 0. I'll be there to answer questions and help anyone who needs it. Stats will be assigned using a standard array. Race and class options from most official sources are ok, including Tasha's but excluding Eberron. 3rd party content is probably OK too but ask me first.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Roll20
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 10:30 PM UTC
Jun 24 / Session 33
3.5-4 Hour Duration
6 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+