The Great Escape from the Greatest Escape
Pathfinder 2e | Campaign
$10.00
/ Session
Details
Weekly / Friday - 1:15 AM UTC
Jun 20 / Session 12
2-5 Hour Duration
3 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
A great intro to Pathfinder 2e and 2e Remaster! You make your way to the Greatest Escape, a legendary vacation spot on the coast. It has been hewn from one of the eldest mansions in Golarion, now a hauntingly beautiful resort getaway that hosts any number of activities that are simply to-die-for! After your first all-encapsulating night, the morning is broken by an ear shattering scream and the scent of iron in the air. Will you be able to retreat from your retreat before your stay becomes permanent?
2 years on StartPlaying
83 games hosted
Highly rated for: Creativity, Rule of Cool, Teacher
Average response time: 2 hours
Response rate: 100%
Additional details
How to prepare
I don't require webcams, but a mic is a must. Discord is needed, and getting familiar before we start, but that is also not required as I can help you through that before or during Session 0. Since this is a guide more than anything, rules knowledge is unnecessary, but feel free to read up as much as you like. Archives of Nethys has virtually every rule including the Remaster content. I am more than ready to guide anyone who needs it through character creation and navigating the rules.
What I provide
SESSION 0 IS FREE! A lot of Pathfinder 2e content is readily available due to resources like Archives of Nethys, but feel free to talk to me about more specific things. I'm going to be using Roll20 and Discord for the game table and communication, respectively. This is a homebrew game and I like a balanced experience for my games, so I try to put life into it as best I can from the locations to the characters you meet to even the treasure you find. I will try to spice things up with music and interesting encounters, allowing you some creativity with Rule of Cool as long as it's not TOO far outside of what you could normally do (I've allowed imaginative uses of spells, using skills outside of their normal parameters, that sort of thing. Creativity is rewarded).
Gameplay details
All the safety tools listed will be in play, we'll discuss Lines and Veils. This can be either one-to-one or as a group, I don't mind either way. As for X, N, O they're digital, just send the letter through chat or as a big emoji, this can be public or private as necessary. Session 0 could easily be avoided depending on how eager everyone is to jump into things, and if we do need a Session 0 it will probably be for helping out with characters and getting familiar with the rules. I'm welcoming everyone, but this is intended for newbies to PF2e so if you do have some experience be patient or help the others, please and thank you.
Content warnings
Safety tools used
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Use normal PF2e rules to create your character at Level 1. If you prefer you can make it before the session, but Session 0 will help bring everyone together. For the sake of the set up, you all have your own reasons for heading to the Greatest Escape, but the adventure will benefit from characters who are: Driven to help others, driven to seek revenge, and driven to seek out truth. I don't have a lot of strict rules for how you make or idealize your character but remember you're going to be part of a team. "What your character would do" is a good thing for roleplay, but if using that justification hurts the party, you need to make a different character.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT