Star Wars: fallen shadows
Star Wars RPG by Fantasy Flight Games | Campaign
About the adventure
The empire has only just risen and the last two years have been a logistical hell for the galaxy, pirates have taken the opportunity of the switching out of the competent clone troopers for storm troopers to take over the abandoned outposts, the last holdouts of the CIS raid imperial worlds in a last attempt to salvage something from the war. Sensing the shift in power, the Hutt clan has claimed power on several worlds, each crime boss has carved out a small empire from those worlds the empire has yet to send reinforcements to leading to a rise in crime. Countless people find themselves at the mercy of the Hutts or owing them, leading to many of them forming groups to save themselves from whatever fate the enforcers of the Clan have for them if they fail to appease them. You like a number of others have found yourselves in the hands of Fano the Hutt who has either selected you for your skills or just at random, brought to Mos Kannir a small town near the Northern Dune Sea located in a hole where an ancient Sarlacc once laid before its corpse was dug out. Fano has called you here because he has a job for you and requests that you come to Mos Kannir as his cousin Jabba has given him it to run the operation in the town.
1 year on StartPlaying
28 games hosted
Highly rated for: Creativity, World Builder, Teacher
Average response time: 2 hours
Response rate: 100%
Game Master Reviews (7)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Teacher
Mrhatman is the kind of DM that is focused on player fun above all else, and really goes the extra mile creating incredible details into his set and setting. But, need I say more than he actually speaks Huttese? My conversations with the Hutts have never been more thematic.
Additional details
How to prepare
players should have some knowledge of the Star Wars universe up to and during the empire era, rulebook and supplements will be provided for free as part of the package.
What I provide
I have 4 years of experience running star wars campaigns including 2 paid ones and 3 free ones, players can expect a campaign which is friendly to lore but also open to expanding to provide a complete SW experience. The campaign will take place during the early days of the empire and will explore various themes and challenges that were present during this time period.
Gameplay details
Players will be involved in a session 0 in order to ensure that any potential triggering aspects of the star wars universe that players have are addressed and discussed.
Content warnings
• Death
• Drugs (addiction, use, withdrawal)
• Alcohol Use
• Alcoholism
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
How will character creation work
players will create characters during session 0 and how they will fit into the campaign, both core books and homebrew are welcome but any homebrew must be assessed first.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Discord
• Roll20
$8.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 8:00 PM UTC
2-3 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+