Waterdeep: Dragon Heist / Dungeon of the Mad Mage ( 2014 rules )
Dungeons & Dragons 5e | Campaign
$20.00
/ Session
Details
Weekly / Wednesday - 7:00 AM (UTC)
Dec 11 / Session 7
3-4 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Beginner
Age: All Ages
About the adventure
Waterdeep: Dragon Heist Your adventure begins in the grand city of Waterdeep, a bustling metropolis known for its towering spires, vibrant markets, and secretive factions. Word has spread that a vast hidden treasure lies somewhere within the city’s limits. As adventurers, you find yourselves in pursuit of this treasure, navigating the city’s politics, forming alliances (or rivalries) with influential groups, and uncovering hidden plots. The treasure hunt takes you through the city's many districts, where each decision can affect the balance of power. As you dig deeper into the mystery, you'll have to outwit enemies, solve puzzles, and survive dangerous encounters. Whether or not you claim the treasure is up to you—and your skill. Dungeon of the Mad Mage Once the treasure hunt ends, rumors of a legendary dungeon beneath the city start to catch your ear. The Yawning Portal, a famous inn in Waterdeep, is the gateway to Undermountain, a sprawling dungeon created by the mysterious and eccentric wizard known as the Mad Mage. Venturing into the dungeon promises glory, riches, and magical wonders, but also extreme dangers. Each level of the dungeon has its own unique challenges, secrets, and strange inhabitants. The further you descend, the more you’ll learn about the Mad Mage’s strange mind and the powerful forces that dwell beneath Waterdeep.
3 years on StartPlaying
452 games hosted
Highly rated for: Creativity, World Builder, Teacher
Average response time: 24+ hours
Response rate: 100%
Additional details
How to prepare
player will need a microphone and access to the forge rules and how to play can and will be explained by dm to help newer players. players may need to make a account on the forge and foundry.
What I provide
I will bring 6 years worth of dm experience and all the modules in pdf form for players to look at maps and everything will be on the forge.
Gameplay details
I have mods on the forge that will allow players to indicate that they are uneasy
Content warnings
Safety tools used
• Aftercare
• Bleed
• Open Door
• Session 0
How will character creation work
to start off with character will be level one and we will build characters together on session zero while we use the forge to cerate character from scratch or use DnD beyond
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
• D&D Beyond