Beyond Azure Coasts | An advanced JRPG-inspired epic
Beyond Azure Coasts | An advanced JRPG-inspired epic

Pathfinder 2e | Campaign

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This game may be too close to the start time or have too few players. This Game Master needs at least 4 hours to prepare and at least 4 players to start the game. Joining now may not leave enough time to set you up.
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Wednesday - 10:00 PM (UTC)

3-6 Hour duration

2 / 7 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 4 players have joined
About the adventure

The Province of Greek within the Romun Empire stands testament to the cultural diversity of Teira. Nearly four million in population, it is the gateway to each of the three continents- Aesa, Afroca and Eresia. Here, our story begins. You have come to this place for reasons your own, but the goal is the same for those you will meet: You're here to board the world-renowned Lombardia, a massive new-age ship more than a thousand feet long bow to stern and even taller from keel to mast. It carries itself with indestructible Whitesteel and carved Buinos wood along the heavily reinforced hull, breathtaking polished marble and halls of gold-inlaid stones. Thousands will board this ship, en route to the capital of the Province of Xandria, Corianth. A week out from departure, the vessel is being readied and the many passengers flock to the streets of the city that hosts such a cultural melting pot, flanked by hundreds of thousands there for their own living, merchantry and more. Though braggart and grandiose, the city itself is humbled before the massive statue of its' founder- Tethys Ilrumon-Keet who fought in the War of Unification during the Time of Twilight 500 years prior. The province of a devout land in servitude to the Goddess of the Stars prospers, but the dark secrets of a world once destroyed and long forgotten are beginning to blossom twisted flowers of ill-intent once more. A few unlucky souls will find themselves wrapped in a story beyond their own understanding, beyond any truth they have heard claimed... And they will find it Beyond Azure Coasts. The Beyond Azure Coasts campaign offers you the following: šŸ”¹ A highly detailed world with a living history that you can explore freely through (free) backstory sessions šŸ”¹ A pantheon of nearly a hundred new deities of various evils and goods, with many conflicting wills thrown together šŸ”¹ A familiar world- an alternate Earth with a magical take on real-world cultures and disasters šŸ”¹ An unfamiliar fate: history lost resurges here with many voices and claims- you must discern fiction from falsehood šŸ”¹ Hundreds of deeply detailed cities, countries, artefacts and thousands of NPCs šŸ”¹ An incredibly lengthy campaign with a great focus on the people within the world, segments of a world up to you to determine if you stand for or against new truth šŸ”¹ We will focus heavily on RP and exploration, with a later focus on combat and crafting šŸ”¹ Campaign specific rule sets designed to help enhance your experience, like the BREAK Status, monster crafting and a slew of QOL features for balancing

Recruiting notes

This campaign is set in a wholly unique world with nearly 150 new languages for custom nations, societies and religions, a slew of well-refined additional mechanics (BREAK Status, Overhealing, Monster Crafting, etc) to help create a unique experience. The average session will often entail a lot of dialogue between players, NPCs and intermittent bits of heavy narration detailing the surroundings and effects of player involvement within the setting. This campaign relies heavily on seeking and responding to the lore that hides within every corner of the world. As this is a character-driven narrative, you are encouraged to make mistakes and revel in the back and forth chaos of the various conflicts you will be inserted to. Session 0s will be quite lengthy and include several hours of lore diving and allow for you as the player to question the history and facets of the world to better create a fitting character.

DMs Guild Writer
LGBTQ+
Disabled
Neurodivergent
Published Writer
Artist
Voice Actor
Game Designer
Multi-lingual

Less than a year on StartPlaying

2 games hosted

Highly rated for: Storytelling, World Builder, Sets the Mood

Additional details

How to prepare

šŸ”¹ Have a high quality microphone šŸ”¹ Native English speaker šŸ”¹ Willingness to RP and engage with plots outside the main narrative šŸ”¹ Have moderate to intimate knowledge of the mechanics of Pathfinder 2nd Edition šŸ”¹ A free Wednesday evening šŸ”¹ Player introduction will be done during the 1st Session 0 šŸ”¹ Character creation will be done during the 2nd Session 0 šŸ”¹ Play will begin at 6:15 EST even if not all players are present

What I provide

šŸ”¹ I actively am willing to work with you extensively on backstories and character development, including supplemental and backstory sessions (that are free) to help you learn more about the world and get a better feel for your character. šŸ”¹ I will always bring music or other ambiance to the session as a storytelling aid. šŸ”¹ The campaign relies on Theater of the Mind, maps, scenery and character art to varying degrees based on location and necessity. Graphic visuals will be given proper warning in advance. šŸ”¹ I have a few lore documents established that are works in progress and consistently are being filled with new information, such as locations, deity information, culturally significant lore and societal hierarchies. These documents will be given to you during the 1st Session 0.

Gameplay details

šŸ”¹ You can expect extremely lengthy and meaningful dialogues and social encounters. šŸ”¹ You can expect moderately lengthy exploration and downtime narratives that can be freely pursued at any point. šŸ”¹ You can expect moderately lengthy combat encounters and sometimes cinematic/"cutscene" fights that will not rely on initiative or action economy. Combat encounters will often be on the more risky side with greater rewards. šŸ”¹ Session 0s and backstory sessions will often contain information about possible triggers and harrowing scenarios. šŸ”¹ Aftercare, therapy and recaps are all available for players after the session. Any and all feedback is appreciated.

Content warnings

Safety tools used

ā€¢ Aftercare

ā€¢ Bleed

ā€¢ Breaks

ā€¢ Debriefing

ā€¢ Open Door

ā€¢ Session 0

How will character creation work

šŸ”¹ You will need a working microphone and a stable connection. šŸ”¹ A Discord account (it's free). šŸ”¹ Firefox is recommended for FoundryVTT.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

High

Experience level

Open to all

Platforms used

ā€¢ Discord

ā€¢ Foundry VTT