Ember Era: Book 1 - Water

Fallow the Fire Avatar 129 years after the event of the Legend of Korra as she grapples with the legacy of the evil Earth Avatar, Tao.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Friday - 1:00 AM UTC

Apr 17 / Session 79

Session Duration / 1–3 hours

5 / 6 Seats Filled

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Schedule

Fri, Apr 17 | 1:00 AM – Session 79

Fri, Apr 24 | 1:00 AM – Session 80

Fri, May 01 | 1:00 AM – Session 81

Fri, May 08 | 1:00 AM – Session 82

Fri, May 15 | 1:00 AM – Session 83

Fri, May 22 | 1:00 AM – Session 84

Fri, May 29 | 1:00 AM – Session 85

Meet your party members

5/6

About the adventure

It's been over half a year, but Ember is now accepting new players as we dive into book three. This the flagship campaign for The Ember Projects. It's main goal to explore the Avatars that come after Korra. We follow the current fire Avatar, a Sun Warrior named Halia, dealing with the fallout of Korra's successor, the corrupted Avatar, Tao. This campaign takes place in the divergent 1950s in terms of technology. Join team Avatar on their journey to restore the Avatars reputation after the fall out of the last currpted Earth Avatar, Tao. [Current story arc] Team Avatar has secured geo thermal fuel from the Fire Nation to try and prevent the former capital of the Southern Water Tribe, Ever Frost City from flash freezing. The teams seeks to gain favor with the locals to freely access the land of the now closed spirit portal and vanquish a dark spirit that prowls the wastes.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

LGBTQ+
Neurodivergent

2 years on StartPlaying

165 games hosted

Highly rated for: Creativity, World Builder, Inclusive

About me

✨Hello, I'm Yukari! (32, She/Her) I'm all about roleplay, creativity, and improv, but above all, having fun. I love running rule-of-cool games and encouraging players to explore and develop their characters both in and out of the game. My goal is to build an immersive, living world you can dive into—creating unforgettable moments that leave you counting down the days until next week. I run one-shots, full campaigns, and custom games that span from the Kyoshi Era, through Korra, and into my own custom Ember Era.✨

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Character creation

Creating your character

I will be doing unpaid one on one character creation.

What to expect

Preparing for the session

You'll need discord and a mic at a minimum. (Bonus cookies if you have a camera!) You'll also need a Foundry VTT account as well as demiplane to be able to create your character.

What Yukari brings to the table

You'll have full access to all playbooks, core rule books, and expansions on Demiplane. We will be using Foundry VTT for maps, tokens and music, and discord to communicate.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Yukari creates a safe table

Break: Half way through the session we take 15 minutes to refill our snacks, go to rest room and to take care of whatever else. Open Door: No questions asked if you need to leave or take a few sessions off. X,N, AND O Cards: If you are uncomfortable with what is happening you may hit a button a pause the game, everyone must stop talking and listen. Aftercare/Debriefing: We go over some of the topics that might have bugged player/s and what are able to do about them.

Content warnings

Safety tools used

Frequently asked questions