Chicago By Night - Forged In Steel

Chicago By Night - Forged In Steel

Sharp scenes: court politics, hungry nights, real consequences. V5 with teeth—no glossing over the monster.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Details

Weekly / Saturday - 7:00 PM UTC

Oct 17 / Session 51

Session Duration / 1.5–3 hours

4 / 5 Seats Filled

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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Sat, Oct 17 | 7:00 PM – Session 51

Sat, Oct 24 | 7:00 PM – Session 52

Sat, Oct 31 | 7:00 PM – Session 53

Sat, Nov 07 | 8:00 PM – Session 54

Sat, Nov 14 | 8:00 PM – Session 55

Sat, Nov 21 | 8:00 PM – Session 56

Sat, Nov 28 | 8:00 PM – Session 57

Sat, Dec 05 | 8:00 PM – Session 58

Sat, Dec 12 | 8:00 PM – Session 59

Meet your party members

4/5

About the adventure

🦇 A Beast You Are, Lest A Beast You Become It’s New Year’s Eve, 1990. You are a newly created vampire in Gary, Indiana, arriving at Prince Modius’ party for what should be a simple “welcome to the night.” It won’t stay simple. One night of etiquette, politics, and hunger spirals into a problem you may not survive. Forged in Steel is an RP-forward V5 chronicle for players who want Vampire to feel real: relationships matter, the city reacts, and the Beast is always present. Actions have fallout. If you make noise, someone notices. If you hunt carelessly, it leaves marks. The Masquerade and your Touchstones aren’t background flavor—they push back. This is a character-driven gothic drama where desire, resentment, loyalty, and obsession matter as much as supernatural power. Expect dangerous romances, poisonous family bonds, intimate betrayals, old wounds reopened, and beautiful monsters struggling to decide whether love can survive hunger. Sessions emphasize immersive roleplay, morally complicated choices, vivid atmosphere, and intense interpersonal conflict. Violence can be sudden and brutal, but the deepest tension often lies in what your character confesses, conceals, forgives—or cannot forgive. Relationships within the coterie will evolve through play, becoming sources of comfort, temptation, leverage, and tragedy. Expect cinematic scenes, layered NPCs, political intrigue, sensual horror, dark humour, and consequences that linger long after the blood is cleaned away. The chronicle is collaborative rather than predetermined: your Ambitions, Desires, Touchstones, rivalries, and gloriously messy decisions will shape the story.

Game style

Theater of the Mind

Rules as Written (RaW)

Roleplay Heavy

Meet the Game Master

4.8

(44)

TOP GM
Streamer
Podcaster
Neurodivergent
Educator
Game Designer
Multi-lingual

5 years on StartPlaying

778 games hosted

Highly rated for: Storytelling, Creativity, Knows the Rules

About me

I specialize in atmospheric, story-rich RPGs where tension builds naturally, characters matter, and the world feels vividly alive. My games are designed for players who want immersion, meaningful choices, and stories that stay with them after the session ends. I particularly love horror, mystery, and dark fantasy, and I work hard to make those experiences both intense and welcoming. That means strong scene-setting, memorable NPCs, approachable guidance through complex systems, and a table culture that takes safety and inclusiveness seriously. Whether you are a veteran player or trying a new system for the first time, I aim to make the experience seamless, engaging, and player-driven. You will have room to explore, influence events, and build the kind of moments that feel earned rather than scripted. If you are looking for a polished online game with real atmosphere and real agency, you are in the right place. 🎲 Grab Your Seat Today and Let’s Create Something Amazing Together! Find me on YouTube https://www.youtube.com/channel/UC3NLvax-01FJ5MTQoMdZ_hA And Twitch: https://www.twitch.tv/mythmachin3

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Character creation

Creating your character

Characters start out as basic, fledling vampires, about to take their first steps into vampire society. The campaign is designed for 7 clans of the Camarilla, so pick one of those! The characters have to be able to work together for years (in-game), so while players are encouraged to come up with a concept, we work things through together during session 0 to make sure that the group can work as a coterie.

The current party

Your PC will: 1. Have a clear motivation. 2. Be able to collaborate effectively with other party members. 3. Have a foil within the group: someone will complement your weaknesses or serve as a friendly rival. 4. Have a well-defined personality weakness. Use the 7 deadly sins for inspiration. 5. Have a well-defined backstory. Background Story Requirements: 1. Your story must align with the setting. 2. Your character's backstory should not exceed their current level of power. 3. Be concise, no longer than one page. 4. Include a list of three enemies, three allies, and three acquaintances that are relevant to your character's story.

What to expect

Preparing for the session

Players need a microphone. Players do not need to read the rules ahead of time. Feel free to consider these questions as you think about your character concept: Appendix: ”Lazybone” for role interview WHEN AND WHERE ARE WE? Age, continent, space, time, etc. WHAT’S YOUR NAME? HOW OLD ARE YOU? FAMILY PICTURE? Parents, siblings, family? Do you live together with someone? Why? Why not? Do you have any pets or children? Do you want to have children? What do your parents work with? WHERE DID YOU GROW UP? HOW DID YOU GROW UP? What did you want to be when you became an adult? WERE YOU A LONELY CHILD OR DID YOU HAVE LOTS OF FRIENDS? Was it easy for you to get friends? Did you have a best friend? Did you harass anyone or were you the one harassed? WHAT DO YOU WORK WITH? Who’s your employer? Why did you choose this profession? Do you like it? If not, what have thought about to do about it? HOW DO YOU LIVE? Where? HOW DO YOU DRESS YOURSELF? Why? WHAT IS IN YOUR POCKET? ARE YOU A WISE HUMAN? Why? Are you confident or do you lack self confident? HOBBIES? Relation to culture, sports, music, literature, etc? LOVE? Are you or have you been passionately in love for real? Who, or why not? Do you love your parents, friends, children, etc? Are you a romantic? WHAT HAPPENS WHEN/IF YOU FAIL WITH SOMETHING? How do you react towards yourself and others? WHAT IS YOUR BIGGEST MISTAKE? WHAT DO YOU REGRET MOST IN YOUR LIFE? Had you been able to act differently? Why didn’t you? Will you do that? Is there a chance to make things right again? Is there someone you can blame? Who? What should s/he have done? Why isn’t it your fault? Why do you go free? WHAT COULD MAKE YOU CHANGE YOUR LIFE? If you hadn’t turned up the way you did, what would you have done with your life instead? FRIENDS TODAY? Whom can you talk with about your problems? Is anyone allowed to come near you? Territories and limits? WHOM WOULD YOU NEVER FAIL? Do you have a code of honour? Have you failed anyone or anything sometime? WHICH IS THE GREATEST INJUSTICE YOU HAVE BEEN EXPOSED TO? By whom? Why? WHAT KIND OF LIFE PHILOSOPHY DO YOU LIVE BY? Religion? Code of honour? Life ambitions? WHAT ARE YOU AFRAID OF? Death? Pain? Love? WHAT MAKES YOU HAPPY? WHAT IS YOUR MOST IMMEDIATE DESIRE/GOAL? WHAT IS YOUR MOST IMMEDIATE STRUGGLE/BARRIER? WHAT IS YOUR GREATEST DEFENSE FOR YOUR CHARACTER AND HIS/HER ACTIONS? IF YOU WERE ALLOWED TO, JUST ONCE, SAY WHATEVER YOU WANTED TO SOMEONE, WITHOUT GETTING ANY NEGATIVE CONSEQUENCES OUT OF IT, WHAT WOULD YOU SAY AND TO WHOM? WHAT DO YOU WANT? WHAT DO YOU NEED?

What Mikael Hellstrom brings to the table

* Immersive acting for NPCs * Immersive soundtrack * Virtual Tabletop * Virtual maps * Character sheets * Tokens * Rulebooks * Adventures * Virtual dice

Equipment needed to play

Microphone

Internet

Computer

Safety

How Mikael Hellstrom creates a safe table

I will send out a link to the lines and veils document. During Session 0, we go over the group's document and discuss lines and veils in more detail to clarify so that everyone understands terminology the same way and examine examples of what might go and what might not. We'll check in which each other continuously during the campaign through the Discord channel, etc. This game is focused on exploring the dark side of humanity, for both the character and society. Be advised of this when signing up. During Session 0, we will set down appropriate Chronicle Tenets, and Convictions for your Character. The Tenets and Convictions will be designed to underline your PCs struggle with the Beast, not to make it easier to get away from that struggle.

Content warnings

Abuse
Blood
Character Death
Death
Drugs (addiction, use, withdrawal)
Emotional Abuse
Execution
Fire
Guns
Hostages
Illness
Kidnapping
Memory Erasing
Mind Control
Prejudice
Real World Religion
Suicide
Trauma
Violence

Safety tools used

Frequently asked questions