The Malevolent Mists Descend - A Radiant Citadel D&D Campaign
Dungeons & Dragons 5e | Campaign
About the adventure
🕊️ Help Struggling Nations Keep the Peace🕊️ ⛩️ Explore 13 Unique Realms and Cultures ⛩️ 🔎 Uncover the Plot Threatening to Tear Them All Apart 🔍 The League of Adventuring Guardians, a guild of peacekeepers, is finding their members stretched thin across the world. Once peaceful nations are suddenly finding themselves shaken with internal strife. Their own methods of peace keeping failing or distrusted by the people. Something or someone is stirring up chaos across the realms and its up to you to find out who! But can you do it before it's too late?
• Unravel the mystery behind the brewing chaos. • Face many unique enemies, some ancient some new. • Sessions played Weekly on Sundays.
Additional details
How to prepare
1. Have a Roll20.net & Discord.com Account (Both are free & Discord works best if you download the program) 2. Join the Discord & Roll20 Servers (links provided through StartPlaying.Games Group Message) 3. Have a Working Microphone 4. Have an idea of what character you want to play A webcam is encouraged but NOT required. I will be using one throughout the campaign.
What I provide
My style focuses on you as players and your fun. Making sure your characters are immersed in the world through voices, music, world engagement and compelling NPCs. While maintaining a lighthearted and friendly table you can be comfortable at. I also bring with me; • All the needed DnD 5e sourcebooks made available through Roll20s online Compendium. • Thematic Music • An intimate knowledge of Dungeons & Dragons, Roll20, and Discord • Journeys to the Radiant Citadel Adventure Book made into a custom overarching campaign taking you to level 14.
Gameplay details
This campaign goes from levels 1-14 and working with the League of Adventuring Guardians (L.A.G). A guild based on on the Radiant Citadel, an extradimensional base who's purpose is to provide support to endangered cultures and peoples. You'll be given missions to help stabilized troubled regions. Uncovering strange political plots, mitigating intense natural disasters, and putting to rest old curses that have suddenly reappeared. All while trying to find out who or what is causing all these mayhem. Table Etiquette • Player versus Player conflict, such as combat, stealing, undermining, etc will not be allowed. Disagreements, discussion, and arguments are allowed. Just remember you will be playing as a group and have a common goal. • Respect for player's pronouns is expected
Content warnings
• Alcohol Use
• Blood
• Mind alteration
• Mind Control
• Murder
• Violence
Safety tools used
• Breaks
• Lines and Veils
• Session 0
• X, N, and O Cards
How will character creation work
Character Creation will happen during session 0 but I do ask everyone to try and message beforehand with an idea of what you'd like to play. ⦿ Characters will begin at Level 1 ⦿ Stats can be rolled for (4D6 Drop Lowest) (One Stat Array Reroll will be allowed) or you may use the Standard Array (15, 14, 13, 12, 10, 8) ⦿ Everyone gets a free 1st level feat ⦿ All Official 5e (2014) content from Wizards of the Coast is acceptable to use, except for Critical Role Classes & Unearthed Arcana
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Intermediate
Platforms used
• Discord
• Roll20
$18.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 3:00 PM UTC
4-5 Hour duration
1 / 6 Seats filled
Requirements
Experience required: Intermediate
Age: 18+