Temple of the Damned

Temple of the Damned

Dungeons & Dragons 5e | Campaign

2 SEATS LEFT
$10.00

/ Session

Details

Weekly / Tuesday - 2:00 AM UTC

Jun 17 / Session 35

2-3 Hour Duration

4 / 6 Seats Filled

Schedule

Tue, Jun 17 | 2:00 AM - Session 35

Tue, Jun 24 | 2:00 AM - Session 36

Tue, Jul 01 | 2:00 AM - Session 37

Requirements

Experience required: Open to all

Age: 18+

About the adventure

A group of adventurers, while completing some basic quests, are suddenly abducted and dropped into a dungeon, but not quite. In reality, they have been planeshifted to a demiplane within Hell. A dungeon, known as The Temple of the Damned, where adventurers must fight to stay alive. This is all overseen by The Herald, an archfiend's right hand, who acts as "Host" of a game show. The Temple is not like other dungeons, it constantly changes and adapts to create challenges for its "competitors", who are there against their will. The Temple has an unknown number of floors, each with their own themes, challenges, and rewards. Each floor is rife with treasure, riddles, puzzles, and tests of attributes, as well as monsters.

4.8

(20)

1 year on StartPlaying

225 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate.

What I provide

Foundry VTT, which is free to players and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. With a heavier roleplaying, both Combat & Puzzles will be required to solve the main storyline. Roleplaying a dungeon dive can be limiting, but its a good exercise to play high/low intelligence, natural or lack of curiosity, resilience, and courage, or lack there of.

Gameplay details

The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.

Content warnings

Safety tools used

Breaks

Lines and Veils

Session 0

How will character creation work

Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0; during which, the players & GM ensure everyone has a solid understanding of the party members' abilities and proficiencies. Characters will be 1st Level, and character discussion will occur, both during initial creation with the GM and later during/after Session 0.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

Discord