Kingmaker: A Realm Reforged in Wild, War, and Weird
Pathfinder 2e | Campaign
About the adventure
Among the fractious peoples of the River Kingdoms, all hold to a fundamental freedom: "You Have What You Hold". And nobody has the Stolen Lands. Stubbornly untamed, its many ruins bear silent witness to all who failed to bring civilization to the land–lost to fog, treachery, banditry, and supernatural upheaval. Only the foolish, the desperate, and the ruthless venture into those wilds, lest they lose their way, their way of life, and their life. Perhaps, you are one of those things, or all of them. Because you have set foot on this stolen land, bearing a charter that grants you kingship in this land... if only you can tame this land to the yoke of your civilization. If you can bring justice to the bandit gangs and wild denizens and release their stranglehold on every road and every river... If your kingdom's court can hold to the tenets of your charter against those who cry out to be free from your rule... If you can keep you allies true and bring death to the oath breakers who would steal the crown from you... If you can raise and rally your army against abominable conquerors who would reduce your kingdom to slavery... And if, perhaps, you can discover the truth of why the land is stolen, and steel yourself for those who come back for what is rightfully theirs... Because, remember. You Have What You Hold.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
◆ Progress: Chapter 5, party level 7, kingdom level 5. Expected session count is ~80-120. ⋄⋄ New characters are 7th level and have 720 gp starting wealth. ◆ Party Composition: ⋄⋄ C.J.: human bard (maestro muse); medic; acrobat ⋄⋄ Marcellia Orlovsky: human wizard (staff nexus; ars grammatica); familiar master ⋄⋄ Nivna: diehard dragon fighter (unarmed); wandering chef ◆ Kingdom Composition: ⋄⋄ Open charter, oligarchy, lake/river homeland, fame aspiration ⋄⋄ Emphasis on magic and trade ◆ Companion Characters Recruited: ⋄⋄ Amiri: human barbarian (giant instinct); herbalist ⋄⋄ Ekundayo: human ranger (precision edge); assassin ⋄⋄ Jaethal: elf champion (desecrator); zombie ⋄⋄ Jubilost: gnome alchemist (bomber); linguist ⋄⋄ Kalikee: human nephilim kineticist (water gate); alter ego ⋄⋄ Linzi: halfling bard (enigma muse); loremaster ⋄⋄ Octavia: human wizard (experimental spellshaping; battle magic); spell trickster ⋄⋄ Regongar: dromaar magus (laughing shadow); mind smith ⋄⋄ Tristian: nephilim cleric (Sarenrae, cloistered); blessed one ⋄⋄ Valerie: human fighter (sword and board); marshal ◆ Companion Characters Lost: ⋄⋄ Ekundayo: died seeking vengeance against giants ⋄⋄ Nok-Nok: ran away from timeout ◆ Sessions run as long as 3 or more players can attend, unless the group arranges otherwise. ◆ Additional character options in use: ⋄⋄ (Roll for Combat) Dragon ancestry
1 year on StartPlaying
205 games hosted
Highly rated for: Inclusive, Creativity, Knows the Rules
Additional details
How to prepare
For the best experience at my table, you'll need: ◆ Familiarity with the Kingmaker Player's Guide (https://downloads.paizo.com/Kingmaker+Players+Guide.pdf) ◆ A desktop or laptop computer ◆ A Discord account ◆ A microphone I also recommend: ◆ Familiarity with character options in the Kingmaker Companion Guide ◆ A mouse and discrete graphics card ◆ Headphones or earbuds ◆ A video camera If you need any special accommodations for inclusion at my table, please reach out to me and I'll do my best to provide them.
What I provide
I run games on a richly customized Foundry server, complete with high automation, soundtracks, animations, and additional maps for minor scenes and improvisation. As a matter of standard preparation, I also create custom content that expands the party's engagement with core themes and caters to players' interests and characters' ambitions. The rich sandbox of Kingmaker provides players with many potential hooks on which to hang these custom adventures.
Gameplay details
In addition to action and adventure that abides by the Pathfinder Baseline guidelines set forth in GM Core, Kingmaker sees the player characters assume the role of ruling elites in a realm of their own making. Political activity, including state-sanctioned violence and coercion that may be distasteful from the perspective of modern democratic societies, is integral part of the adventure. Thus, it is especially important for players to fill out the consent safety checklist, accessible through preparation materials.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Create a character of level and wealth matching the party. Or, choose a pregenerated character of the same level. Character Advancement: By XP w/ slow advancement speed (1,200 XP per level), tallied and awarded to the party at the end of each session. Kingdom Advancement: By XP w/ standard advancement speed (1,000 XP per level), tallied and awarded to the party at the end of each kingdom turn. Variant Rules: ◆ Free Archetype. ◆ Vance & Kerenshara's Kingdom Building Rules Changes (https://docs.google.com/document/d/1NHksCXkXbjtrv-26VgFHNbyYldatVwag9lM44IWxIXo): A comprehensive rebalancing of the kingdom management system that accelerates early expansion and makes kingdoms more self-sufficient, while still allowing kingdoms to have distinct advantages and disadvantages. To view the rules changes, see the following links: ⋄⋄ Core Rules Changes: https://docs.google.com/document/d/1NHksCXkXbjtrv-26VgFHNbyYldatVwag9lM44IWxIXo ⋄⋄ v1.1 Revisions: https://docs.google.com/document/d/13pMPSwB0vTSOGVlCifgNDJIrD5PyzYQVqFeXUrNg5NY Uncommon/Rare Option Access: ◆ All options from the Kingmaker Player's Guide (https://downloads.paizo.com/Kingmaker+Players+Guide.pdf) ◆ All backgrounds from the Kingmaker Companion Guide (https://2e.aonprd.com/Sources.aspx?ID=151) ◆ All uncommon classes and their multiclass archetypes ◆ All uncommon options from the Broken Lands region ◆ Your choice of: ⋄⋄ One uncommon or rare ancestry or versatile heritage ⋄⋄ One uncommon archetype ⋄⋄ All uncommon options from one chosen organization or home region ◆ Others with GM approval Prohibited Character Options: ◆ Spoiler-marked options from "Kingmaker" ◆ Options prohibited on a case-by-case basis for breaking genre or causing problematic play patterns. In some cases, the GM can provide a more suitable replacement. Special Notes: Exploring uncharted wilderness, and influencing people both great and small, are vital to the party's success in seeing their realm grow and prosper. The party should be well-rounded in tackling these challenges, in addition to the usual rigors of adventuring. Third-Party Character Options: In addition to Paizo-published character options, the GM has access to a selection of third-party character options: ◆ Paizo playtest materials for upcoming source books ◆ Ancestries from Roll for Combat's Battlezoo line of third-party sourcebooks So long as there is unanimous agreement from all players to introduce this material, the GM will make it available upon request. Check the adventure's recruiting notes for information on which third-party materials, if any, the table is using.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Advanced
Platforms used
• Foundry VTT
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 6:00 PM UTC
Apr 5 / Session 31
3-3.5 Hour duration
3 / 6 Seats filled
Schedule
Requirements
Experience required: Advanced
Age: 18+