The Rebuilding: After the Reaper War | Mass Effect

The Rebuilding: After the Reaper War | Mass Effect

TYPE

Campaign

SYSTEM

Mass Effect 5e

EXPERIENCE

Open to all

AGE

All Ages
1 NEEDED TO START
$15.00

/ Session

Details

Weekly / Wednesday – 7:30 PM UTC

Session Duration / 3–4 hours

2 / 6 Seats Filled

Report Adventure

About the adventure

Set after the events of Mass Effect 3, the players and GM will put their own spin on what happens after the Reaper War. Not only will players have to contend with a semi-post-apocolyptic setting, where traveling between star systems is now exceedingly hard without the mass relays, there is a new threat encroaching on the galactic community. The players will decide if they will fight and whom they will fight for. They may research ancient Reaper technology and risk another Reaper invasion to deal with the new threat, or they may side with the new threat and agree with its goals. No matter what the players may choose, it will result in a grand adventure spanning most of the Milky Way and a bit beyond, visiting beloved points of interest from the games and books. This game is Mass Effect with a touch of Firefly. Mass Effect 5e is used, but will have homebrewed additions to fill out the world.

Meet the Game Master
Streamer
Veteran
Game Designer

1 year on StartPlaying

5 games hosted

Highly rated for: Creativity, World Builder, Teacher

Average response time: 2 hours

Response rate: 100%

About me

I was once told that a diplomat is someone who can tell you to go to Avernus and convince you to look forward to the trip. I've convinced at least 20 players to do so. I have been DMing for well over 15 years at this point (more than half my life) and I've had a great passion for game design. I'm currently at college for Game Design. I've DMed for Pathfinder, D&D 3.5e, D&D 5e, a few and multiple homebrewed systems which I created. I often use sci-fi, high fantasy, and dark fantasy settings. My games focus on player-driven narrative based gameplay. I have been told that I occasionally offer my players too much freedom, and I prefer that my players have absolute control over where the narrative takes us. I will not railroad my players, even if I do lose 20 planned quests in a single scheme. I'm open and accepting of whatever my players want to do and will look for a way to let them do it without breaking game balance too much.

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Character creation

Creating your character

You can think about you'd like to be before session 0 but we will fill in character sheets together during session 0. If you know the Mass Effect 5e system you are welcome to roll up your character sheet before the first session.

The current party

Hey there! This is a game with kids, teens, and adults, so only message if you're comfortable playing in a mixed age group.

What to expect

Preparing for the session

You will need a microphone and a discord account. New players are welcome to join with zero experience but please contact me before session zero. If you're not familiar with Mass Effect, read or watch a few videos about the lore. You don't need a comprehensive knowledge of all the lore but a basic understanding would be helpful.

What Ryan, Warlock of the World Tree brings to the table

I live and I die by the Rule of Cool. Combat will be quite tactical but more in a puzzle sense and not grindy-tactical. I use ambient music and a quite a bit of theater of the mind. I do characters with distinct speaking styles and sometimes, but not often, will give them a unique accent or character voice. We may flip between drawn maps and theater of the mind.

Platforms used
Safety

How Ryan, Warlock of the World Tree creates a safe table

Most of the tags may not come up based the players take the story, but these are things with a strong likelihood of being mentioned. We will have a lines and veils and triggers discussion during session 0, and if you want that to be a private conversation let me know. After sessions I always check in with my players about how they're feeling and how the session went. If you have any concerns feel free to message me.

Content warnings

Safety tools used

Frequently asked questions