The Gaslight Conspiracy: Cosmic Horror in Victorian Era England

The Gaslight Conspiracy: Cosmic Horror in Victorian Era England

A dark conspiracy grows each day in Victorian Era England. Delve into the darkness and uncover secrets that could spare England...and maybe the world.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Saturday - 1:00 AM UTC

Dec 20 / Session 49

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Schedule

Sat, Dec 20 | 1:00 AM – Session 49

Sat, Dec 27 | 1:00 AM – Session 50

Sat, Jan 03 | 1:00 AM – Session 51

Sat, Jan 10 | 1:00 AM – Session 52

Sat, Jan 17 | 1:00 AM – Session 53

Sat, Jan 24 | 1:00 AM – Session 54

Sat, Jan 31 | 1:00 AM – Session 55

Sat, Feb 07 | 1:00 AM – Session 56

Sat, Feb 14 | 1:00 AM – Session 57

Sat, Feb 21 | 1:00 AM – Session 58

This game will begin once 2 players have joined

Meet your party members

4/5

About the adventure

Welcome to our Cthulhu by Gaslight adventure, set in Victorian Era England. The streets and roads are rife with fog, crime, secrets, and monsters. It is a time of the haves and have-nots. A time of great science, medicine, and technological advancements. But also a time of seances, cults, schemes, and very busy detectives, mythos investigators, and morticians. It serves as a tremendous setting for our Lovecraftian horror game. You and your allies will encounter cosmic beings, the occult, eldritch horrors, infamous criminals, monsters, creatures, and political conspiracies. As you solve mysteries and unravel the conspiracies, you will discover how deep the corruption in London runs. Thankfully, you don't have to do this alone. Under the guidance of a disgraced detective, you can create your own organizations, gather resources, and fight back. You don’t need to have played Call of Cthulhu even once to enjoy this game, and you can most definitely immerse yourself in this period piece. All of your actions will have consequences, the horror will be plenty, the roleplay and NPCS I created will be engaging, and you’ll be certain to have a great time. The investigators might encounter such mysteries as: • Our main mystery: How much of society has been corrupted by the mythos • The Real Jack the Ripper and his origins. • The Secrets to how Big Ben was actually built. • The Bloody History of The London Bridge. Enjoy story-telling that spans short, intermediate, and long-term in our original campaign. The horror is grounded in both the cosmic and the real world, with historical flair as a means of accentuating your terrifying experience. This is the perfect time to join as Chaosium Inc. is releasing new content for Cthulhu by Gaslight as we speak. So why not join in the fun early? When I say come have a hell of a good time, I mean it.

Game themes

Meet the Game Master
Queer
Voice Actor
Game Designer

4 years on StartPlaying

388 games hosted

Highly rated for: Creativity, Teacher, Rule of Cool

About me

Welcome adventurers, investigators, monster slayers and detectives! I'm Inkblood Demon, a Professional GM who has logged over 2,000 hours on Roll20, GM’d over 275 games on StartPlaying, and draws upon well over a decade of experience in TTRPGs. My philosophy is that a good GM understands how to embrace the unique preferences of their tables. Every group will be different, and that’s the beauty of TTRPGs! I specialize in adapting to every table and tailoring content so players can play the game they want to play. Whether it’s a horror game like Call of Cthulhu, or a high fantasy adventure like D&D, the players will have engaging and immersive content. I have more details about how I run my games in the GM Style section. There's no wrong or right way to enjoy the contents of a game. Speaking of content, it's best to address that now. TTRPGs often contain harsh content. I will respect your boundaries to ensure your enjoyment. I've had a player with a bug phobia, players who don't like overly gory scenes, etc. We will communicate with one another and make it work. In my personal life, I’m an author, a former attorney, an uncle, a podcaster, and a family man. I love creativity, learning, and I love teaching. Many of the reviews I have received speak to my creative ability and penchant for teaching. This might be because I come from a long line of teachers, or my enthusiasm for game systems, but I love the gritty details of a game, as well as teaching new and lapsed players. I view part of my job as paying it forward: I was blessed to be brought into the TTRPG fold many years ago, and I want to do the same for others. However, I have plenty to offer veteran players as well. My games are not easy. You will be challenged in them, fairly of course, regardless of the system. I hope to see you at my table, and be sure to check out my GM Style Section below!

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Character creation

Creating your character

We will have what is referred to as a soft session zero. This means that per the group's choice, we do character creation through discord/one-on-one/group chats or meeting before the first paid session, or during the first paid session. We will use an official online tool to create characters, and then transfer that information into character sheets on Roll20. Specifically, the 'Point Buy Characteristics Method'.

The current party

This adventure is supplemented by the new Cthulhu by Gaslight book that recently released! I also have a multitude of Pre-Generated Characters to pick from. This game is accessible for ALL players, but I want to stress that LGBTQ+ and minority players are welcome at my table.

What to expect

Preparing for the session

You will need the following: A Roll20 account (it's free, so no worries; A Discord account; stable internet; a working microphone/headset. And an account for the free online character creation tool via https://www.dholeshouse.org/Default

What GM Inkblood Demon brings to the table

A fully written and custom campaign with over 100 NPCs, pictures, maps, character sheets, etc. A strong narrative and player friendly attitude that will adapt to the player's styles and preferences, as well as a flexible application of the rules to ensure that players are engaged in the story we tell together.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How GM Inkblood Demon creates a safe table

Lines and Veils - I will make it clear to my players that in this game, a lot of awful things will happen. Some of them cannot be removed for the story to make sense--scars and damage, even death, are a part of the game's mechanics, for instance--but others, if not most, can be fit under the lines/veil safety tool. Aftercare/Debriefing - these will both take place after the game. I'm usually available for at least 10 minutes at the end of each session. Players can also request to speak to me alone in a different discord channel if they're more comfortable with that; they can also message me after the game if that works better. Open Door and Breaks - I'll put it simply, if you need a breather, you're good. It's that simple. Just let me know, either by voice/message that you're taking a break and it's good!

Content warnings

Safety tools used

Frequently asked questions