🩸Castlevania Ravenloft Campaign🩸 Level 3-15 | 🏳️‍⚧️🏳️‍🌈 & New Player Friendly

🩸Castlevania Ravenloft Campaign🩸 Level 3-15 | 🏳️‍⚧️🏳️‍🌈 & New Player Friendly

Trapped in a land of mist and dread, you must survive cursed Barovia and challenge the vampire lady Strahd before darkness claims your soul.

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$28.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Dec 13 / Session 55

Session Duration / 3–4 hours

5 / 6 Seats Filled

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Schedule

Sat, Dec 13 | 12:00 AM – Session 55

This game will begin once 4 players have joined

Meet your party members

5/6

About the adventure

Enter the ominous land of Barovia, where the tyrannical vampire Strahd von Zarovich reigns supreme. As brave heroes, it is your destiny to unravel the secrets of Castle Ravenloft and defeat the cursed Strahd. But beware, for the castle and the surrounding area is full of deadly traps and terrifying monsters. Only the bravest and most skilled will survive. Gather your weapons and prepare for the ultimate battle against the curse of Strahd in this Castlevania-inspired adventure. This campaign is for 3 to 5 players and runs from level 1 all the way to level 15

Meet the Game Master
LGBTQ+
Queer
Neurodivergent
Artist
Teacher/Educator
Game Designer

3 years on StartPlaying

922 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

🎶 Hello adventurers! Stay a while and listen as we embark on a fantastic journey! 🎶 You can call me Mashby. I've been playing Dungeons & Dragons since 2e when I was a teenager. My favorite system was definitely 3.5e and my longest running game has been in 5e. Previously I've worked as an animator and production designer, and now I am an experience designer specializing in gamified learning. New players and folx with marginalized identities will find a safe space at my table, for it is my firm belief that all people deserve to create and have their stories heard. Collaborative storytelling is the portal through which we can explore the deepest dungeons and the furthest stars together.

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Character creation

Creating your character

Characters can be created during a free session 0 to answer any questions and make sure everyone is comfortable and has their character ready. Every character will also be drawing a card from the Fortunes of Ravenloft deck! For character creation you may: 🧠 Create your own original character from scratch 👨🏾‍🤝‍👨🏼 Work with me to create an original character 🎫 Select a pre-generated character 🧬 Accommodations for in-character disabilities or conditions You can choose any character options from: 📕 The Player's Handbook 📗 Tasha's Cauldron of Everything 📘 Xanathar's Guide to Everything 📙 Curse of Strahd Adventure 📒 Combat Wheelchair 🛑 GM permission required for other sources

What to expect

Preparing for the session

Before playing, you will need: ✔ Microphone ✔ Discord account (free) ✔ Web browser to access Foundry (free) ✔ Webcam is a plus Optional: 🧛 DnD Beyond account 🧛 Physical dice 🧛 Physical character sheet

What GM Mashby brings to the table

✅ Safe & inclusive space ✅ Wealth of experience teaching new players ✅ An animated world that changes from your actions ✅ Detailed maps & animated tokens ✅ Foundry VTT: a powerful software with dynamic lighting and special effects capabilities

Equipment needed to play

Computer

Internet

Microphone

Safety

How GM Mashby creates a safe table

Survival Horror Body Horror Psychological Horror We will go over safety tools and consent in Session 0. I regularly check-in with my players and tailor the adventures to meet their needs and ensure everyone has an amazing experience. A typical session will be everyone joining the Discord voice channel, and then joining the Foundry VTT link a few minutes before the start to load the map and have some time for social chat. After everyone is situated and ready to go then we will jump right into the game. Exploration and Roleplay will be large portions of the game as well as Combat, but these things will be tuned to meet everyone's needs. I like to play games with a healthy mix of role-playing and strategy, keeping time for both serious, dramatic moments and silly, humorous story beats. You can expect the game world to be fully developed, everywhere you go will be saturated in narrative, animated artwork, cartography, voice mods and atmospheric music. My games are a safe space for everyone involved, which we can go over with Lines & Veils. The most important goal for me as the GM is to make sure everyone has a great time playing. In a standard 3 hour game you can expect to have a 20-minute break around mid-session, and quick bio breaks whenever needed.

Content warnings

Safety tools used

Frequently asked questions