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College Greymore - Magic School Role Playing Game

College Greymore - Magic School Role Playing Game

Alien: The Roleplaying Game | Campaign

About the adventure

College Greymore is a wizard school roleplaying game set in 1912, during the last few years of the Belle Epoque where you play young wizards in their mid teens beginning their studies for the first time. It is a complete homebrew so I do not expect anyone to know anything about the setting or the rules. Its safe to say that if your character fits into Harry Potter, then with a few trivial alterations it will fit here as well. As for the rules, everything you need to know will be explained during the first few sessions. Game consists of attending classes to learn skills and spells, adventuring with friends, uncovering mysteries that should have been left dormant, arriving late to exams without any knowledge of the subject matter, getting killed or worse, expelled, losing the housecup by a longshot, only to have the headmaster award 100 points in the very last minute, completely overturning the results, and maybe, just maybe, graduating at the end of it all with your body and mind still relatively intact. Correction: We are not actually playing alien RPG, but I've been told the system we use is very, very similar, hence the listing.

Party notes

On Mondays you would join an already established campaign, on Wednesdays a new one.

Game Designer

3 years on StartPlaying

Additional details

How to prepare

Microphone, discord and a browser window required No reading of rules required Just click big red button when required to roll things

What I provide

VTT (foundry) with custom maps/tokens & handouts I will help manage player character sheets, spell lists and inventories. Ambient music, occasional sound effects, somewhat consistent NPCs

Gameplay details

Players may type into chat "pp" at any point pause the game if there is something they don't like, don't understand or don't feel fair. We continue only when all issues are resolved.

Content warnings

Safety tools used

Breaks

Session 0

How will character creation work

Session 0 happens per individual, takes 30 minutes, simply pick traits from a short list of options per category and then write a short backstory/bio, with me there to help with questions.

Players can expect

Combat / Tactics

Low

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

4 SEATS LEFT
Free

Each player will be charged when a session starts.

Details

Custom / Wednesday - 4:00 PM UTC

3-6 Hour Duration

1 / 5 Seats Filled

Schedule

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined