Descent into the Lost Caverns of Tsojcanth [One Shot]
Descent into the Lost Caverns of Tsojcanth [One Shot]

Dungeons & Dragons 5e | One-Shot

3 SEATS LEFT
$15.00

/ Session

Details

Once / Wednesday - 12:30 AM (UTC)

Jul 31

3-4 Hour duration

3 / 6 Seats filled

Schedule

Requirements

Experience required: Open to all

Age: All Ages

About the adventure

Deep in the Yatil Mountains lie the Lost Caverns of Tsojcanth, formerly occupied by the legendary archmage Iggwilv the Witch Queen. Though Iggwilv is long gone, her lair is anything but empty. Demons, giants, and other formidable creatures haunt the perilous caverns, and the archmage’s magical defenses remain intact. The rewards for braving these threats defy imagination. Iggwilv is rumored to have amassed a magical hoard of unsurpassed value, a trove of such fame that scores of adventurers have perished in search of it. This supplement is part of a yearlong celebration of Dungeons & Dragons and its 50th anniversary. The adventure presented herein is an abridged, quick-play version of “The Lost Caverns of Tsojcanth,” which appears in Quests from the Infinite Staircase. See that book for the full adventure.

DMs Guild Writer
Published Writer
Game Designer

2 years on StartPlaying

11 games hosted

Highly rated for: Creativity, Rule of Cool, Knows the Rules

Average response time: 8 hours

Response rate: 100%

Additional details

How to prepare

Discord is used for voice communication, so you'll need a Discord account and a microphone. Cameras are optional. A Roll20 account is needed. If you choose to use a pre-made characters, we will decide who gets to play which pre-made before the session starts. If you choose to bring a character, you'll need to provide a character sheet or D&D Beyond link prior to the session.

What I provide

This adventure is played on the Roll20 VTT. (An account is required. A free account works just fine.) Maps, tokens, handouts, and other artwork to help visualize the setting are provided within Roll20. The DM may use some character voices for key NPCs. Generally we'll follow the Rules as Written, but Rule of Cool can certainly triumph in some cases.

Gameplay details

X, N, & O safety tools will be messaged to the DM privately.

Content warnings

Safety tools used

X, N, and O Cards

How will character creation work

This adventure is geared towards Level 9 characters. Pre-made characters are provided for those who would like to just jump into the action without having to create or bring their own character. However, bringing your own character is totally fine as well, whether it be a brand new character you make just for this adventure or an existing character that you bring. New characters should use the Standard Array for stats. New and existing characters should adhere to "standard" published WotC books. (i.e., no homebrew please, although exceptions can be made if discussed beforehand.) Any non-premade characters need to be loaded into Roll20 ahead of time, so a character sheet or link (such as to D&D Beyond) needs to be provided to the DM ahead of time. Last but not least, if any pre-made groups want to run this together, we can discuss what level it's run at. The adventure is designed to be scalable, so it doesn't take any additional preparation to tweak a few of the encounters for lower or higher levels.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord