Hellgate: NYC is on fire and drowning in blood!
Cypher System | Campaign
About the adventure
Inspired by Hellgate: London and the Diablo series!! It's the near future and Earth has, literally, gone to hell. Over the last year, portals to somewhere else have opened all over the world, and the creatures, whom most people are calling demons, are pouring out everywhere. Conventional weapons don't work and humanity scavenges to survive in the wreckage of great cities. ⚔Figure out how to survive and fight back in a city controlled by invaders! 🔥Avoid or defeat bands of very dangerous, highly organized demons, cultists, and mutated animals. 💥Delve into ancient history to find artifacts, rediscover magic, and other tools to help you survive. 🤘Figure out what the creatures are and maybe turn their own devices against them! 🏰Rally survivors, create refuges and fortresses to resist the enemy! The Cypher system is a very easy to learn, fast playing, highly customizable system that puts role-playing front and centre, while still having crunch in the character system. This is a game for folks who want to tell a character driven story, getting into the role of a character who will have defeats and triumphs and story arcs, growing and changing as the campaign goes on and we tell a story together. Come try a new system that has depth, but gets out of its own way during game play!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Session 0 is done and we're trucking along! Big risks are being taken and the party could use reinforcements! This campaign is intended to run about a year(50-70 sessions total). No experience necessary, I'm happy to teach! Cypher is fast and fun. Mid-campaign signups still get full onboarding and session 0, as well as caught up on what's happened so far, so if you sign up same day, we will likely get you in to the campaign in time for the next session!
Additional details
How to prepare
You will need: 👍 A good internet connection 👍 A computer(Tablets and phones don't work well with Foundry) 👍 Mic/Audio, and a headset is often useful 👍 Webcam highly encouraged but not required 👍 Discord(Free, app or in browser, for communication between games)
What I provide
⚔️ Almost 30 years of GMing experience and RPG passion ⚔️ Voice acting and role play to bring NPCs to life ⚔️ All official Cypher books and the ability to create mechanics to suit the game we want to play ⚔️ Curated audio playlists that run in a separate browser window(with a separate volume slider) ⚔️ Three dimensional, exciting worlds to explore and play in! ⚔️ Custom content to make every story unique and personal
Gameplay details
My games put story first, and I encourage role playing and creative thinking! Big swings are fun! I will provide combat, exploration, puzzles, and plenty of role playing opportunities! These games don’t work if we don’t think like a team, and work best when we’re all working together. I expect players at my table to respect each other, the story, and me. We will be working together to explore characters and tell a story. Optimization of your character is fine, but if math is the main attraction of the game for you, my table may not be what you’re looking for. I treat RPGs not as games to be won, but experiences to be built. I enjoy challenging combats and will throw them your way, but they have to serve the story. I ask all my players to be good to each other! Be cool, and we shall have a great time together. I don’t strictly follow Rules As Written, but I don’t deviate from RAW for no reason. That being said, I definitely believe in the rule of cool, as long as it doesn’t bend reality, and I use a few house rules for fun, flavor, and ease of use. These will be talked about in session 0. My games are for a mature audience, and I swear like a pirate when it’s appropriate(in character). I welcome anyone to chat about expectations, but I do aim for an adult game, and as these games are fantasy/sci-fi, there will be conflict and violence and raised voices. I use the X(red), N(yellow), and O(green) card system during game play. This functions through the ping button on Role as well as private messaging on Discord. No explanation is needed when these are used. Before we start I will also be asking everyone to fill out the Digital RPG Consent Checklist by Kienna Shaw and Lauren Bryant-Monk(Adapted from Monte Cook Games), and this will be the basis for a living lines and veils document. I have a zero tolerance policy for harassment or discrimination of any sort, including race, creed, color, gender, sexual orientation, etc. I(the GM) reserve the right to remove a player immediately if they are in violation of this rule.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
All Cypher character options are on the table, we may just have to re-skin for the setting if necessary! We'll be using a single descriptor. Backstory creation is done cooperatively with a custom backstory system made to integrate your character into the world and story!
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 4:00 PM UTC
Apr 13 / Session 44
3-3.5 Hour Duration
5 / 6 Seats Filled
Schedule
Requirements
Experience required: Beginner
Age: 18+