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Dragons of Autumn - Beginner Friendly - Welcoming and Inclusive

Dragons of Autumn - Beginner Friendly - Welcoming and Inclusive

Dungeons & Dragons 5e | Campaign

About the adventure

In a world where the gods have withdrawn and there is no magical healing, being adventurers is not for the faint hearted! Your mismatched group has just started out; brash and brave, not lacking in courage but already feeling somewhat battered and rattled! You are about to be catapulted into the middle of world shaking events; war is coming to your quiet corner of the world and the gods may know what's coming but they're still not telling anyone!! This classic campaign is fast moving and very thematic, danger lurks around every corner. You play very much at a local, event by event level but the impact of your actions on the whole world soon become obvious. The players have the opportunity to grow and progress through a 3 book long, world spanning adventure (broken up with exciting milestones along the way).

Party notes

Seeking more brave souls to set out on a perilous quest to save the world! (Or more importantly for now, find a way to get these refugees into the hidden dwaven city!!) If you want a fun romp through one of the most famous classic campaigns, this player focused campaign will include an introduction to the D&D World of Krynn and will ramp you into the setting and the rules **experienced players and beginners equally welcome** This adventure is well under way but there is plenty more road ahead. Joining now will still be worthwhile! We have space for 1 more player who wants to get in on the classic Dragonlance action! Characters will now be starting from level 10. Open and accepting table with shared storytelling at the forefront! I make every effort to provide a safe and welcoming environment and to host diverse and inclusive games. I'll be offering guided character generation or pre-generated character selections so there should be something to suit everyone. Priority is player experience over admin / system. This is a 5e campaign but I'll keep the ramp into rules specifics smooth so all levels can participate from the outset.

1 year on StartPlaying

152 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

Additional details

How to prepare

πŸ’» Decent internet connection 🎀 Webcam and Mic (cam on/off is personal choice) πŸ“ Roll20 account (I can help set it up if needed) πŸ“ Discord account Drink and snacks to hand (unfortunately we can't "feed the GM" online so I'll bring my own as well)

What I provide

🧭 Maps, handouts & a diverse cast πŸ§™πŸ½ A roleplay centric approach πŸ“š All the rule books needed to play πŸ“œ Pre-Generated Characters for late joiners

Gameplay details

This is a campaign with a mix of tension and action. I'm planing for quite an RP heavy style. I will be making sure the pace fits the style of the players with a view to facilitating all experience levels. My style is relaxed and open with a focus on **safe fun** at the table allowing everyone to enjoy the adventure. My game table is a safe place for everyone and I will take any measures necessary to assure that. I like deep stories and challenging subject matter and Dragonlance does not disappoint there. I always ensure that we are aligned on boundaries up front (lines and veils defined in advance, session zero discussions to gauge the players' comfort zones etc) and I fully support breaks and "stops" at any time to assure players' safety and enjoyment. For me, character and roleplay should come before system. The rules should be used as a scaffold for the story and should give a framework to support the fun - they should not become the focal point of the adventure. I am a strong believer that we are all at the table to tell a story together and the role of the GM is to guide and facilitate the story of the characters with an underlying plot. Everyone should have their chance to shine and to collaborate in getting us all laughing or crying but at the same time everyone should be comfortable in taking a back seat occasionally to enjoy someone else's arc.

Content warnings

Safety tools used

β€’ Breaks

β€’ Lines and Veils

β€’ Luxton Technique

β€’ Luxton Technique Discussion

β€’ Open Door

β€’ Session 0

β€’ Stars and Wishes

How will character creation work

Character creation will be incorporated into session zero and will be collaborative with the GM and players. Some players may want to carry over pre-generated characters from one shot "intro" scenario - this is fine but participation in the group character creation would be appreciated. Characters begin at level 3 and can progress up to 14/15th level by the end of the campaign. As this is War of The Lance campaign for Dragonlance there will be **no clerics** at the outset and creation of any class with divine / healing magics will be negotiated to assure a contextual fit with the setting... Re-Charactering (through death or retirement) / Multiclassing etc will all be supported throughout the campaign so no need to feel like you'll get stuck in a rut :)

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

β€’ Discord

β€’ Roll20

1 SEAT LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Sunday - 7:00 PM UTC

May 18 / Session 55

3-3.5 Hour Duration

5 / 6 Seats Filled

Schedule

Sun, May 18 | 7:00 PM - Session 55

Sun, May 25 | 7:00 PM - Session 56

Sun, Jun 01 | 7:00 PM - Session 57

Sun, Jun 08 | 7:00 PM - Session 58

Sun, Jun 15 | 7:00 PM - Session 59

Requirements

Experience required: Open to all

Age: 18+