Tame the Stolen Lands in Kingmaker! - Level 11
Pathfinder 2e | Campaign
About the adventure
A Pathfinder 2e Epic! From adventurers to rulers of the Stolen Lands, explore the wilds of your kingdom and work with your companions to make it yours. Your party collectively decides how to govern and grow a nation while also doing what adventurers do best. However, your band of adventurers alone does not make a kingdom. Advisors will have requests and will surely pay back favors, and meeting your citizens' needs will contribute to the growth of your nation. Various creatures and forces threaten your land and your rule, will you create a stable kingdom or fail to tame the Stolen Lands like those before you. Kingmaker is a level 1-20 adventure path that includes kingdom building and warfare mechanics alongside the classic Pathfinder adventuring and heroics. This adventure, once past the opening chapters, is a sandbox with a plot, leaving much of the direction to the players.
We are at level 11 and still accepting new adventurers! The current party: Barbarian, Earth/Air Kineticist, and Druid.
2 years on StartPlaying
321 games hosted
Highly rated for: Knows the Rules, Creativity, Sets the Mood
Game Master Reviews (21)
Proficiencies
Players say this GM is great at:
Knows the Rules
Creativity
Sets the Mood
It's a blast to play with Cloud Draxie. They are ever so relaxed and bring a good ambience to the game. Their knowledge is impressive, with lots of the 3d party stuff and alternative rules being acceptable. I picked Cloud because I was new to PF2 and wanted someone who could teach me the game while playing. And boy do they deliver! Very beginner friendly without being pedantic and without making you feel like a fool. Only possible downside is that we play without video of eachother (there is of course Foundry VTT - on their own server), but other then that a superb GM.
Additional tables
1 available
Weekly / Tuesday - 11:00 PM UTC
Jun 17 / Session 90
3 / 5 Seats Filled
Additional details
How to prepare
Players should read the beginning sections of the players guide. Reading the entire guide isn't required, but players should understand the type of game they are joining. Players will also need a good quality microphone and a quite place to join voice chat in. FoundryVTT does not require an account, but players should be aware that the VTT does not work well on mobile devices.
What I provide
I will provide digital materials that enhance the game and the digital space to play the game. I am open to game and VTT questions at most times. I can also provide character sketches on request.
Gameplay details
Players can expect challenging combat balanced with roleplay. Discussion at session 0 and after play sessions will be had to try and find the right balance for the group.
Content warnings
• Alcohol Use
• Blood
• Character Death
• Classism
• Death
• Fire
• Gore
• Illness
• Insects
• Kidnapping
• Spiders
• Language/Cursing
• Mind Control
• Murder
• Snakes
• Violence
Safety tools used
• Aftercare
• Breaks
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will begin at the end of session 0 after discussion of preferred roles and party balance. My games typically run Free Archetype, but other possible variant rules will be decided by the group.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 6:00 PM UTC
Jun 17 / Session 46
4 Hour Duration
3 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+