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See the Seasons Change. Ghosts are Haunting the Forest. Willshore must live - Season of Ghosts AP.

See the Seasons Change. Ghosts are Haunting the Forest. Willshore must live - Season of Ghosts AP.

Pathfinder 2e | Campaign

About the adventure

Season of Ghosts - the latest PF2E adventure takes abit of a turn from others. For one, it's set in the far past, very near where the Age of Lost Omens begins..... but this literally Cataclysmic event is of no concern to you for you are a citizen of the sleepy logging town of Willowshore, in the Empire of Shenmen in Tian Xia, just going about your day to day life hoping this winter is just as mild as the last one. Ah yes, Winter. Another feature of the Season of Ghosts is that it is cyclical / seasonal. The adventure begins during this years, titular festival. You see the woods and sorrounding hinterlands are haunted.... very haunted in fact. But you have your ways of staving off the dearly departed. Every year the people of Willowshore hold a grand festival on the first day of Summer. Villagers in paper ghost costumes patrol the street and cause chaos, mourners wail as some citizens are "abducted" - the abductees just so happen to be, you, the party. You see, the better and more convincing the festival is, the more likely ghosts are to take pity on Willowshore, seeing as it's already so miserable, might as well go haunt some cheerful people .... or at least that's what folklore holds.

5.0

(13)

2 years on StartPlaying

267 games hosted

Highly rated for: Storytelling, Knows the Rules, Visual Aid

Additional details

How to prepare

Webcams are not mandatory, i will of course strive to always be on camera - heatwave permitting. I do expect everyone to have at least a dedicated headset / microphone for the respect of your fellow players please don't have constantly buzzing, hard to understand audio equipment. Familiarity with the 2E system of course is a big advantage but i am perfectly capable and patient of inducting new players to the system. Be sure to read Paizo's official free player's guide for the module at: https://paizo.com/community/blog/v5748dyo6siev Software wise all that is required is a Free Forge account over at - https://forge-vtt.com/ - this is the Hosting platform i will be using to host Foundry. The game will launch in your browser. Some nominal minimum system requirements are necessary as Foundry is a beast of a VTT - https://foundryvtt.com/article/requirements/

What I provide

The premium Foundry VTT Module for Season of Ghosts with it's lovely upscaled battle maps and specially mixed ambiance. A near encyclopedic knowledge of the system. All published material for 2E so far and some excellent third party stuff. At this point i own almost al of Paizo's premium modules on foundry so i have access to alot of aditional, fantastic artwork and especially beatiful, atmospheric music as these assets can be mixed and matched. I have picked up some basic knowledge of working with foundry's Rule Elements and if the problem surpasses me, i know who to ask, so anything that's not already automated and you'd like it to be, we can probably make happen. A Discord community for hanging out and discussing with fellow players and myself in between sessions.

Gameplay details

Personally, everyone having fun is the most important thing so i prefer a table where we can smile thill our jaws hurt just riffing off each other. I expect my players to excuse the odd OC moment if it means we can all have a pleasant evening. All that being said, i like to provide my players with the all the opportunities to explore in character RP - as much as each wants to engage, we arn't all born thespians after all - so we can have those moments that we'll remember for the rest of our lives. Be they joyous, melancholic or anything in between. This of course includes everyone feeling like they are in a safe enviroment at the table. Safety tools will be discussed during session 0. Breaks are both scheduled and can be taken at any time a player feels in necesary. Also thanks to the magic of VTT's we have an X, N & O module available for use. If such a card is presented only i as the gm will see it and can adjust accordingly on the spot.

Content warnings

Safety tools used

Aftercare

Breaks

Debriefing

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will happen during session 0 (or before if everyone is comfortable enough with second edition). Seeing as this adventure starts at lvl 1, i am more than happy to go through character creation and system expectations with you. I'm fully capable of explaining the intricacies of the system, plus we have a Discord of community of equally versed people than can help when i'm not around. Variant Rules are in effect. This includes Free Archetype, Ancestry Paragon and Gradual Ability boost. The level two archetype you would chose is in effect at lvl 1, upon character creation. We have some House Rules in effect including the fact that ALL ancestries have access to some Human goodies including skilled and versatile heritages, unconventional weaponry and natural ambition, to encourage some diversity and less "forced" choice.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

Foundry VTT

2 SEATS LEFT
$20.00

/ Session

Each player will be charged when a session starts.

Details

Custom / Thursday - 4:00 PM UTC

3.5-4 Hour Duration

3 / 5 Seats Filled

Schedule

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 4 players have joined