Fortress Badabaskor -Challenging Heroes Quest for the Brave!

Fortress Badabaskor -Challenging Heroes Quest for the Brave!

clear out the bandits, fix the Grove, reclaim the Swamp, dispose of the Witches...just getting started!

TYPE

Campaign

LEVELS

8–20

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
5 SEATS LEFT
$25.00

/ Session

Details

Weekly / Friday - 7:30 AM UTC

Dec 19 / Session 0

Session Duration / 3–4 hours

Campaign Length / 10–50 Sessions

0 / 5 Seats Filled

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Schedule

Fri, Dec 19 | 7:30 AM – Session 0

About the adventure

Sitting in the tavern, again, you take stock of your life so far - you have not fared well, despite years of experience the riches and wealth and fame have not happened. You don't even have a magic weapon! Such dark thoughts and a dwindling pile of coins on the table drive you to your feet. "Enough of this guarding, patrolling, killing beasts and men! Time for a real heroic quest that will make me famous!" The story so far.....An ancient area of Barbarian Altanis, containing two volcanoes – one active, one dormant. Eruptions over time have created a fertile land with large woods and forests. An ancient fortress on Mt Deception was built by the dwarves to protect against the evil creatures from the Elemental Plane of Fire, and the Planes of Hell, who found a portal in the volcano through which they could enter the prime material plane. Legends persist however of the dark past and strange mysteries that inflicted this land. The elves recorded tales of a Druid Grove and a Sacred Tree; dwarves tell of an ancient relic forged in the volcano and of a great battle that created a swamp filled with the ghosts of dead soldiers. Fey creatures once lived here but are now 'lost', and a source of ancient evil has drawn the Wild Hunt. "These are hero's quests! to right a wrong, punish the wicked, and protect the poor people of Horloch!" so saying you leave the pub with dignity! But will you really be good enough? Welcome to Badabaskor! A Judges Guild publication adapted to D&D 5e played in Fantasy Grounds Unity (FGU) Includes aspects of AD&D such as Climate, Weather, Encumbrance, Alignment, Wilderness Survival, Deities & Demi-Gods, Manual of the Planes Players will need their best rp skills and character knowledge to best the beast! The party will go on!

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

4.8

(13)

3 years on StartPlaying

142 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Average response time: 1 hour

Response rate: 100%

About me

Over 30 years rpg from AD&D to 5e, I have DM'd a wide range of TSR/WOTC modules in both tabletop and online, providing challenging and innovative encounters and stories. I am engaged by both the challenge and the unexpected from the players as they mould the adventure to suit their characters. I offer original adventures that strike true with experienced rpg players and that will fulfill their character's destiny. I have several years experience with Roll20, D&D Beyond, Discord, and more recently Fantasy Grounds Unity.

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Character creation

Creating your character

Level 8 start from a choice of 12 pre-generated character with options to import your own character or create character if your familiar with FGU. Imports from roll20, D&D Beyond are acceptable. All classes and races from 5e basic rules accepted. Alignment is relevant. Player choices will be reviewed in session 0.

The current party

Available bi-weekly and monthly,

What to expect

Preparing for the session

Players must install a free Fantasy Grounds demo, have Discord access, preferably with headphones and microphone, and a quiet environment for enjoyable play. Camera optional. Experience with 5e D&D required.

What AnthonyGM brings to the table

Players provided with handouts, maps and images. All 5e D&D sources available with additional material from AD&D Wilderness Guide, Manual of the Planes, Deities & Demi-Gods. Characters will achieve level 12 at least. Players can progress to next campaign if desired.

Homebrew rules

Bonus action to drink potion; light weapon attack

Equipment needed to play

Computer

Internet

Microphone

Safety

How AnthonyGM creates a safe table

Level 8 start, bring your own chct or choose from 12 pre-generated characters. Free session 0 for players to choose characters, player intro, GM intro, FGU tools intro, roleplaying at the tavern and campaign launch. Group affirmation of safety checks and disclosure.

Content warnings

Safety tools used

Frequently asked questions