Blood Lords: A Deadly Dance of Schemes Immortal

Blood Lords: A Deadly Dance of Schemes Immortal

Rule from your grave! Rise to the top of undead society with sabotage and skullduggery as you unravel a sinister plot to plunge the realm into war.

TYPE

Campaign

LEVELS

1–20

EXPERIENCE

Beginner

AGE

18+
3 SEATS LEFT
$20.00

/ Session

Details

Weekly / Wednesday – 10:00 PM UTC

Jul 16 / Session 77

Campaign Length / 80–100 Sessions

3–3.5 Hour Duration

3 / 6 Seats Filled

Schedule

Wed, Jul 16 | 10:00 PM – Session 77

Wed, Jul 23 | 10:00 PM – Session 78

Wed, Jul 30 | 10:00 PM – Session 79

Wed, Aug 06 | 10:00 PM – Session 80

Wed, Aug 13 | 10:00 PM – Session 81

Wed, Aug 20 | 10:00 PM – Session 82

Wed, Aug 27 | 10:00 PM – Session 83

Wed, Sep 03 | 10:00 PM – Session 84

Wed, Sep 10 | 10:00 PM – Session 85

About the adventure

The ruling Blood Lords, immortal and mostly undead, need skilled troubleshooters. People like you, who can do their dirty work on the down-low, expose their political rivals... and take the fall when things go wrong. But you have other ideas as to who the real pawns are. To you, your patrons are mere stepping stones on a long, bloody ascent to rule in the ghost king's name. But little do you know, that you're about to stumble into the heart of a conspiracy that goes straight to the top. They won't hesitate to kill you to protect their secrets. But in a land where undeath is king, the grave they think they're digging just might be their own... πŸ§› Gain strength through undeath! ⚰️ Bury (and reanimate) your rivals! 🚩 Recruit playable minions! 🀌 Throw lavish feasts (lady fingers... yum...)! πŸ—‘οΈ Outscheme cutthroat factions! πŸ•΅οΈ Expose conspiracy (and hide your own)! πŸ‘‘ Cement your immortal rule! πŸ„ Tip cows (they're zombies, OK?)! Expanded beyond the published material with: πŸ‘‘ Leadership: Build a power base of loyal lieutenants and followers that expand your reach in the world and venture alongside you. πŸ“ˆ Enterprise: Barter and coerce your way into assets that enhance your downtime, earn wealth, and host honored guests... and rivals. πŸ₯‚ Intrigue: Play the factions against each other, turning their boons and secrets against their own interests. 🌟 Immersion: Enjoy a premium VTT experience with sophisticated automation, varied soundtracks, and an extensive library of maps for original and player-driven quests.

Game style

Rules as Written (RaW)

Roleplay Heavy

Meet the Game Master
LGBTQ+
Queer
Disabled
Neurodivergent
Women/Femme Identifying

2 years on StartPlaying

251 games hosted

Highly rated for: Inclusive, Creativity, Knows the Rules

About me

To you who join me at the table, welcome home! Through astronomy modeling to folklore research, amidst fraught years in game design school and software engineering, from comic stage plays to dramatic recitals... I've taken a twisting path to role-playing games. Each of these former roles has taught me invaluable lessons, which I bring to the table. Confidence in my ability to improvise character moments. A systematizing mind to design challenges that test characters to their limits. Technical aptitude to use virtual tabletops to their fullest. An instinct for tapping into characters' hidden motives and how they can elevate drama. And an abiding appreciation for the shared humanity that binds us all together. Let us weave new stories together, full of mirth and mischief, love and laughter, and no shortage of groan-inducing puns.

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Character creation

Creating your character

Create a character of level and wealth matching the party. Or, choose a pregenerated character of the same level. Variant Rules: Free Archetype. 1st-level characters can start out as undead by taking a 2nd-level undead archetype's dedication feat early. Uncommon/Rare Option Access: β—† All options from the Player's Guide β—† All uncommon classes and their multiclass archetypes β—† All Undead archetypes from "Book of the Dead", and the Corpse Tender archetype β—† All uncommon options from the Impossible Lands region β—† Your choice of: β‹„β‹„ One uncommon or rare ancestry or versatile heritage β‹„β‹„ One uncommon archetype β‹„β‹„ One uncommon/rare alchemical formula, ritual, or spell β‹„β‹„ All uncommon options from one chosen organization or home region β—† Others with GM approval Prohibited Character Options: β—† Options that have the holy trait or grant a character that trait β—† Spoiler-marked options from "Blood Lords" β—† Options prohibited on a case-by-case basis for breaking genre or causing problematic play patterns. In some cases, the GM can provide a more suitable replacement upon request. Special Notes: The party is expected to be able to heal both living and undead members. However, the use of vitality energy outside of the state's monopoly on violence is a capital crime, punishable by body disintegration and soul obliteration. Dabble in such forbidden magic with care. Third-Party Character Options: In addition to Paizo-published character options, the GM has access to a selection of third-party character options: β—† Paizo playtest materials for upcoming source books β—† Lore-appropriate options from Starfinder 2E β—† Ancestries from Roll for Combat's Battlezoo line of third-party sourcebooks So long as there is unanimous agreement from all players to introduce this material, the GM will make it available upon request. Check the adventure's recruiting notes for information on which third-party materials, if any, the table is using.

The current party

β—† Progress: Book 4, Chapter 4, party level 14. β—† Party Composition: β‹„β‹„ Luca Arden: skeleton swashbuckler (wit); oracle multiclass (flames mystery) β‹„β‹„ Nicholas Waldegrave: human vampire sorcerer (undead bloodline); vampire archetype, captivator β‹„β‹„ Rattles: skeleton summoner (beast eidolon); bard multiclass (maestro/polymath), champion multiclass (Arazni, liberation) β‹„β‹„ [Combat Pawn] Golag: dromaar ghoul ranger (flurry edge); ghoul archetype, dual-weapon warrior β—† Additional character options in use: β‹„β‹„ None chosen

What to expect

Preparing for the session

For the best experience at my table, you'll need: β—† Familiarity with the Player's Guide (https://downloads.paizo.com/BloodLords_PlayersGuide.pdf) β—† A desktop or laptop computer β—† Foundry Lightweight Client (https://flc.ruleplaying.com/) or a Chromium-based web browser β—† A Discord account β—† A microphone I also recommend: β—† A mouse and discrete graphics card β—† Headphones or earbuds β—† A video camera β—† A premium account on Pathbuilder (https://pathbuilder2e.com/) If you need any special accommodations for inclusion at my table, please reach out to me and I'll do my best to provide them.

What Saoirse, Veil Adept brings to the table

I run games on a richly customized Foundry server, complete with high automation, soundscapes, animations, and additional maps for minor scenes and improvisation. I also create custom content that responds to the party's interests and decisions, including a player-run organization that accrues property, exerts political influence, and delegates side missions to lieutenants.

Homebrew rules

Character Advancement: By Milestone Starting Wealth: Per the Lump Sum column of the Treasure for New Characters table (https://2e.aonprd.com/Rules.aspx?ID=587), purchasing items of up to your character's level Variant Rules: β—† Free Archetype (1st-level characters can start out as undead by taking a 2nd-level undead archetype's dedication feat early) Free Access: β—† All options from the Player's Guide β—† All uncommon classes and their multiclass archetypes β—† All Undead archetypes from "Book of the Dead", and the Corpse Tender archetype β—† All uncommon options from the Impossible Lands region β—† Your choice of: β‹„β‹„ One uncommon/rare ancestry or versatile heritage β‹„β‹„ One uncommon archetype β‹„β‹„ One uncommon/rare alchemical formula, ritual, or spell β‹„β‹„ All uncommon options from one chosen organization or home region β—† Others with GM approval Prohibited Character Options: β—† Options that have the holy trait or grant a character that trait β—† Spoiler-marked options from "Blood Lords" β—† Options prohibited on a case-by-case basis for breaking genre or causing problematic play patterns. In some cases, the GM can provide a more suitable replacement upon request. Special Notes: The party is expected to be able to heal both living and undead members. However, the use of vitality energy without the king's sanction is a capital crime, punishable by disintegration and soul shredding. Don't get caught if you intend to dabble in such forbidden magic. Third-Party Character Options: In addition to Paizo-published character options, the GM has access to a selection of third-party character options: β—† Paizo playtest materials for upcoming source books β—† Lore-appropriate options from Starfinder 2E β—† Ancestries from Roll for Combat's Battlezoo line of third-party sourcebooks So long as there is unanimous agreement from all players to introduce this material, the GM will make it available upon request. Check the adventure's recruiting notes for information on which third-party materials, if any, the table is using.

Equipment needed to play

Computer

Internet

Microphone

Platforms used
Safety

How Saoirse, Veil Adept creates a safe table

Besides typical Pathfinder action and adventure, Blood Lords emphasizes the power struggles of an autocratic society dominated by undead. Players scheme, spy, backstab, and desecrate their foes, all against a backdrop of profane monstrosity and societal discrimination against the living. As a result, the table is for mature audiences only. New players should fill out the consent safety checklist, accessible through preparation materials.

Content warnings

Safety tools used

Frequently asked questions