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Blood Lords: A Deadly Dance of Schemes Immortal

Blood Lords: A Deadly Dance of Schemes Immortal

Pathfinder 2e | Campaign

About the adventure

The ruling Blood Lords, immortal and mostly undead, need skilled troubleshooters. People like you, who can do their dirty work on the down-low, expose their political rivals... and take the fall when things go wrong. But you have other ideas as to who the real pawns are. To you, your patrons are mere stepping stones on a long, bloody ascent to rule in the ghost king's name. But little do you know, that you're about to stumble into the heart of a conspiracy that goes straight to the top. They won't hesitate to kill you to protect their secrets. But in a land where undeath is king, the grave they think they're digging just might be their own... πŸ§› Gain strength through undeath! ⚰️ Bury (and reanimate) your rivals! 🚩 Recruit playable minions! 🀌 Throw lavish feasts (lady fingers... yum...)! πŸ—‘οΈ Outscheme cutthroat factions! πŸ•΅οΈ Expose conspiracy (and hide your own)! πŸ‘‘ Cement your immortal rule! πŸ„ Tip cows (they're zombies, OK?)! Expanded beyond the published material with: πŸ‘‘ Leadership: Build a power base of loyal lieutenants and followers that expand your reach in the world and venture alongside you. πŸ“ˆ Enterprise: Barter and coerce your way into assets that enhance your downtime, earn wealth, and host honored guests... and rivals. πŸ₯‚ Intrigue: Play the factions against each other, turning their boons and secrets against their own interests. 🌟 Immersion: Enjoy a premium VTT experience with sophisticated automation, varied soundtracks, and an extensive library of maps for original and player-driven quests.

Game style

Rules as Written (RaW)

Games that are ran β€œRules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Recruiting notes

β—† Progress: Book 4, Chapter 2, party level 12. Expected session count is ~90-120. β‹„β‹„ New characters are 13th level and have 6,400 gp starting wealth. β—† Party Composition: β‹„β‹„ Luca Arden: skeleton swashbuckler (wit); oracle multiclass (flames mystery) β‹„β‹„ Nicholas Waldegrave: human vampire sorcerer (undead bloodline); vampire archetype; captivator β‹„β‹„ Rattles: skeleton summoner (beast eidolon); bard multiclass (maestro/polymath); champion multiclass (Arazni, liberation) β—† Sessions run as long as 3 or more players can attend, unless the group arranges otherwise. β—† Additional character options in use: β‹„β‹„ None chosen

LGBTQ+
Queer
Disabled
Neurodivergent
Women/Femme Identifying

1 year on StartPlaying

203 games hosted

Highly rated for: Inclusive, Creativity, Knows the Rules

Additional details

How to prepare

For the best experience at my table, you'll need: β—† Familiarity with the Player's Guide (https://downloads.paizo.com/BloodLords_PlayersGuide.pdf) β—† A desktop or laptop computer β—† A Discord account β—† A microphone I also recommend: β—† A mouse and discrete graphics card β—† Headphones or earbuds β—† A video camera If you need any special accommodations for inclusion at my table, please reach out to me and I'll do my best to provide them.

What I provide

I run games on a richly customized Foundry server, complete with high automation, soundscapes, animations, and additional maps for minor scenes and improvisation. I also create custom content that responds to the party's interests and decisions, including a player-run organization that accrues property, exerts political influence, and delegates side missions to lieutenants.

Gameplay details

Besides typical Pathfinder action and adventure, Blood Lords emphasizes the power struggles of an autocratic society dominated by undead. Players scheme, spy, backstab, and desecrate their foes, all against a backdrop of profane monstrosity and societal discrimination against the living. As a result, the table is for mature audiences only. New players should fill out the consent safety checklist, accessible through preparation materials.

Content warnings

Safety tools used

β€’ Breaks

β€’ Lines and Veils

β€’ Monte Cook RPG Consent Checklist

β€’ Open Door

β€’ Session 0

β€’ Stars and Wishes

β€’ X, N, and O Cards

How will character creation work

Create a character of level and wealth matching the party. Or, choose a pregenerated character of the same level. Variant Rules: Free Archetype. 1st-level characters can start out as undead by taking a 2nd-level undead archetype's dedication feat early. Uncommon/Rare Option Access: β—† All options from the Player's Guide β—† All uncommon classes and their multiclass archetypes β—† All Undead archetypes from "Book of the Dead", and the Corpse Tender archetype β—† All uncommon options from the Impossible Lands region β—† Your choice of: β‹„β‹„ One uncommon or rare ancestry or versatile heritage β‹„β‹„ One uncommon archetype β‹„β‹„ All uncommon options from one chosen organization or home region β—† Others with GM approval Prohibited Character Options: β—† Options that have the holy trait or grant a character that trait β—† Spoiler-marked options from "Blood Lords" β—† Options prohibited on a case-by-case basis for breaking genre or causing problematic play patterns. In some cases, the GM can provide a more suitable replacement upon request. Special Notes: The party is expected to be able to heal both living and undead members. However, the use of vitality energy outside of the state's monopoly on violence is a capital crime, punishable by body disintegration and soul obliteration. Dabble in such forbidden magic with care. Third-Party Character Options: In addition to Paizo-published character options, the GM has access to a selection of third-party character options: β—† Paizo playtest materials for upcoming source books β—† Lore-appropriate options from Starfinder 2E β—† Ancestries from Roll for Combat's Battlezoo line of third-party sourcebooks So long as there is unanimous agreement from all players to introduce this material, the GM will make it available upon request. Check the adventure's recruiting notes for information on which third-party materials, if any, the table is using.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

β€’ Discord

β€’ Foundry VTT

2 SEATS LEFT
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 10:00 PM UTC

Apr 2 / Session 68

3-3.5 Hour duration

4 / 6 Seats filled

Schedule

Wed, Apr 02 | 10:00 PM - Session 68

Wed, Apr 09 | 10:00 PM - Session 69

Wed, Apr 16 | 10:00 PM - Session 70

Wed, Apr 23 | 10:00 PM - Session 71

Wed, Apr 30 | 10:00 PM - Session 72

Wed, May 07 | 10:00 PM - Session 73

Wed, May 14 | 10:00 PM - Session 74

Wed, May 21 | 10:00 PM - Session 75

Wed, May 28 | 10:00 PM - Session 76

Wed, Jun 04 | 10:00 PM - Session 77

Wed, Jun 11 | 10:00 PM - Session 78

Wed, Jun 18 | 10:00 PM - Session 79

Wed, Jun 25 | 10:00 PM - Session 80

Wed, Jul 02 | 10:00 PM - Session 81

Requirements

Experience required: Beginner

Age: 18+