Dawn of the Red War- a level 20 campaign against Szass Tam&Thay
Unite the Factions of Faerun under your banner and face the forces of Szass Tam and Thay in this epic level 20 campaign!
$30.00
/ Session
Details
Weekly / Tuesday - 12:00 AM UTC
Dec 16 / Session 72
Session Duration / 3 hours
5 / 6 Seats Filled
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Schedule
About the adventure
THE ADVENTURING FACTIONS OF FAERUN HAVE SPOKEN! NO LONGER WILL THAY DARKEN OUR LANDS! It has been a challenging quest, gathering this force. We ultimately do not want bloodshed, nor to see any innocents suffer, but Szass Tam and the Red Wizards must be stopped. They weave tales of charity in Mulmaster, yet they have slaughtered thousands in that same city. They have placed a price on our heads, assassinated our friends, and continue the practice of slavery—all while their vile corruption spreads across Faerûn. You have pledged your oath because you know what is right. You are an elite warrior, confident with exceptional standards. Nothing lasts forever, not even us. The tree of life has many roots. Never forget your roots. Some of you came to us from different factions. Some of you journeyed far from home to fight in this war. And maybe on that beautiful day, when we finally claim victory, you will return to your roots, your true home. But as the sky turns dark and others grow weary—our mission is clear—we are bound to quell this raging storm. In this campaign you will -play a major leader in the Red War -unite the factions and other powerful forces against Thay -gather intel and plan your attacks -enact warfare and command troops -storm the Thayan Embassy and face Szass Tam himself -leave a lasting impact on Faerûn and deal with the fallout This campaign uses 2014 5e rules and will do so for the entirety of this adventure.
Game themes
Meet the Game Master
4 years on StartPlaying
1615 games hosted
Highly rated for: Knows the Rules, Creativity, Inclusive
Average response time: 1 hour
Response rate: 33%
About me
Hello, I’m Dev! I’ve been a DM for seven years now, running both long term campaigns and one shots. I am very passionate about creating an immersive online experience, with great maps, music, and sound effects. I’ve been running online games for many years now, and feel very confident in my techniques and creating a fun and awesome game. I love running epic combats, high tier play, and role playing. Right now I am only running DnD 5e 2014 rules.
View Profile →Character creation
Creating your character
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 20 if your background doesn't give you a feat, get a feat Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Astral Adventurer's Guide, Glory to the Giants, Book of Many Things Magic items: Allowed from sourcebooks above 2 legendary 2 very rare 4 rare or uncommon banned magic item list: wave, whelm, blackrazor, potions of giant size, talisman of pure good, iron flask, broom of flying, adamantine armor, mizzium armor, bag of devouring, horns of valhalla, manual of golems, guardian emblem, deck of wonder, plate of knight's fellowship, fate dealer's deck, jester's mask, spindle of fate you may not stack stat books, you can only benefit from one stat book per stat You will start out with 40,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 100gp /// Climbing- 175gp /// Animal Friendship- 300gp /// greater healing- 500gp /// water breathing- 500gp /// superior healing- 1000gp /// supreme healing- 5000gp /// invisibility- 5000gp /// speed- 15,000 /// invulnerability- 15,000 Cantrip- 25gp /// 1st- 100 gp /// 2nd- 500gp /// 3rd- 1000gp /// 4th- 3000gp /// 5th- 5000gp
currently we have a melee hexblade warlock, moon druid, a barbarian, paladin/warlock and a monk
What to expect
Preparing for the session
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20. Your character will be a rank 5 member of one of the adventuring factions of Faerun. You can read about them here: https://www.victoriaescapegames.com/wp-content/uploads/2018/01/DDAL_FACTION_GUIDE_v701.pdf
What Dev Alva brings to the table
If you play with me, you'll be playing with one of the most recommended dms on the site, as well as one of the most experienced dms for balancing high level play in 5e. I have six level 20 oneshots I run regularly on SPG, as well as three ongoing level 20 campaigns. Before I became an SPG dm, I was running level 16-20 adventures for years. I use unique monsters, strategies, and my vast experience to truly deliver an amazing game. I work hard to provide an immersive online experience for my players. I use music and soundscapes to set the mood. I use imagery for theatre of the mind roleplay, and beautiful maps from various sources for combat and exploration. I am constantly improving my roll20 room with effects and visuals for you all to enjoy. I make sure to give everyone a chance for their character to shine, and play to their strengths and abilities. In my games you can expect challenging combat, great improvisation, and an immersive world to play in. I put player agency and involvement first, and I want to emphasize the fact that this game is a cooperative environment between myself and the players. If you love combat, this is the game for you! I run my games RAW, or rules as written. If you have a rules question for me that I haven't come across before or forgotten about, I will pause the game momentarily to look it up and make sure everything is according to the spirit of the rules. I reference Sage Advice/Jeremy Crawford tweets, but have my own opinions as well (such as the interpretation of magic missile, shield master feat, and dispel magic).
Homebrew rules
I have one homebrew rule, and that's you can drink a potion as a bonus action.
Equipment needed to play
Computer
Internet
Microphone
Headphones
Platforms used
Safety
How Dev Alva creates a safe table
This game uses safety tools. There will be no sexual assault, homophobia or transphobia in my games.
Content warnings
Safety tools used

