Curse of Strahd π¦ Dusk Over Ravenloft π¦ Deadly Gothic Horror
Venture into the dreadful Mists in this gothic horror classic - will you withstand the darkness of Barovia or succumb to its shadows?
About the adventure
Slay werewolves. Save the princess. Rid the realm of its mad tyrant. Become heroes of prophecy. Devoured by monsters. Lost in the Mist. Driven to madness. Turned undead. Buried and forgotten. What's in the cards for You? π΄ ποΈ Explore the legendary dread domain of Barovia and conquer Castle Ravenloft π·οΈ Face terrifying foes and gothic horrors - then harvest their earthly remains and craft weapons from them π§ Thwart the plans of the devil Strahd von Zarovich - will you break the wheel of tyranny or become his Usurper? π‘οΈ Stay vigilant, for the Curse can corrupt even the purest of knights This gothic misadventure will take your heroes from level 3 to level 13 (or higher), if they can make it. Discover the secrets of Barovia, featuring every location and lore from the AD&D days of I6 Ravenloft and other Barovian adventures, lending it an old-school vibe for an epic and deadly gothic horror campaign. π¦ Do you dare defy The Ancient, The Land, The Devil Strahd? π¦
Game style
Combat Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
About me
Hello there! My name is Vincent, and the two little gargoyles behind me are Bobby and Smaug, my warlock familiars. I started playing Dungeons & Dragons in university with my featherless friends and it quickly became our favorite hobby, so much so that I've been running official and homebrew campaigns for us ever since. And because I'm always eager to play and meet new characters and experience new stories, I would be thrilled to GM for You, intrepid adventurer!π§π½πΉ I even wrote my master's thesis about the positive impact TTRPGs have on social and creative skills as a potential form of group therapy. A session a week is good for the brain! π§ π§
View Profile βReviews (48)
Proficiencies
Players say this GM is great at:
Creativity
Teacher
Sets the Mood
One of the best DMs for running Curse Of Strahd, having played that module with others, I can 100% say that the way Vincent handles it all is just S-tier, treating it more as an open world rather than a fixed story. Considering how large and well-developed the setting is, there's always tons to do, and even moving from one place to another is not handwaved and there's stuff happening. Generally very open-minded and helped me a ton with understanding the game and homebrewing stuffs. Mid-game having wacky and likely dum ideas is also often rewarded, so highly recommended for creative thinkers, and also any newer players who want to get into the game as the explanations of rules/what's possible are also great.
Excellent DM. He is friendly and easy going. He presents the adventures creatively and lets the narrative flow. He has a foundry set up to make the game run smoothly and easily. He lets players be creative and he works backstories into his campaign making your character feel a part of the world you're in. Would recommend jumping into one of his campaigns.
From even the first session together, I can tell Vincent is by far one of my favorite GMs. He loves player creativity and if you add flair to your actions/combat he is very rewarding. He is extremely patient considering how loot hungry I am. I definitely recommend having Vincent as your GM and adding your own unique style to his campaigns. It'll be fun.
The mood for the game was set very well and the encounters felt just right. Vincent is a good GM and is very good at communicating and helping you get your bearings if you've never played before or need a bit of a reminder on things. Is flexible about what you can do in game, with characters and I feel no idea would be shut down.I highly reccomend!
Vincent is a kind, thoughtful, and patient DM. Great at anything from introducing you to dnd to mastering foundry or working with you to fit your homebrew class or exotic race into the setting. He puts a lot of work into creating living, interesting worlds and bringing new exciting twists to dungeons.
Character creation
Creating your character
You can use any officially published book for character options, but homebrew content must be approved by me. We start at Level 3, using the Point Buy system for this campaign. (https://chicken-dinner.com/5e/5e-point-buy.html) If you're new to DnD, I'm happy to help with all the jargon and creating your first character. π You can also keep your character sheet on any platform or even on paper. Same goes for rolling, physical dice are welcome, I won't stand between you and your clickity-clacks.
Sessions are every Monday π§ The campaign is in an advanced state at level 10, but since it's an extended adventure all throughout Barovia, there are still many monsters left to slay. Now a grand ball and a feast awaits our adventurers at Castle Ravenloft. If you decide to join, every effort will be made to help you with onboarding, included: - Introductions to the setting, homebrew rules and Foundry before our first session, then a short session 0 with the party during our first game together - Help with character creation, and connecting them to the setting - Readily answering all your questions
What to expect
Preparing for the session
π€ A decent microphone & Internet connection π§ A Discord account (free to register) π Create your Character Sheet - let me know if you need any help π Beginners are welcome, I will help you learn how to play π» Cameras are optional
What Vincent brings to the table
π§ Maps, handouts & unique magic items π§π½ββοΈ A player- and character-oriented approach π¦ A vast expansion of Curse of Strahd and character progression βοΈ Battle maps and a campaign map to explore on Foundry VTT π§ Our very own Discord server for voice chat π A Quest Log to assist the note-takers of the party π Horrors Beyond Comprehension And instead of a fake Eastern European accent, you get the real deal ππΊ
Homebrew rules
I use a few pages worth of popular variant rules for 5e, the character limit doesn't allow for listing them, but once you join you'll have access to them. Some examples are: - Bulk capacity replacing the usual carrying capacity, borrowed from PF2e. - Variant exhaustion rules - it is a cumulative -1 penalty per level of exhaustion, up to level 11 (where madness or death occurs). - System shock and lingering injuries starting at level 4 - it only applies at truly devastating blows, and there is a chance to resist them. - Bonus action potion drinking. - Light flanking benefits. - Plunging attacks. - Free feat at every ASI level. - Shorter short rests and only partial long rests outside of safe havens. - Many downtime activities, such as Harvesting, Crafting, Cooking, and Training. - Up to 3 Inspiration Points and Mighty Deeds.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Vincent creates a safe table
This adventure deals with a variety of weighty topics and, after all, is a horror setting, featuring manipulative and abusive antagonists. But humor frequently goes hand-in-hand with horror, and our goal, ultimately, is to have fun playing. We will go over safety tools, consent, and how the party will get together in Session 0, and at the end of each session we can discuss what went well and what should be improved. I will also send out a consent form in which you can let me know what content you don't wish to see in our games. This is a newbie-friendly game, I will help with the mechanical and rulebook-sides of the game, you just need to tell me what your character would like to do. π²
Content warnings
Safety tools used
Additional tables
2 available
Weekly / Tuesday β 3:00 PM UTC
Jul 15 / Session 18
3 / 5 Seats Filled
Weekly / Wednesday β 6:00 PM UTC
Jul 16 / Session 46
4 / 6 Seats Filled