Guardians of The Stalwart Road (Hackmaster 5e)

Guardians of The Stalwart Road (Hackmaster 5e)

War between the humans and hobgoblins seems inevitable but something in the territory between them is lurking, growing and twisting both nations.

TYPE

Campaign

SYSTEM

Hackmaster

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 SEATS LEFT
$20.00

/ Session

Details

Custom / Wednesday - 1:00 AM UTC

Dec 17 / Session 20

Session Duration / 3–3.5 hours

3 / 6 Seats Filled

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Schedule

Wed, Dec 17 | 2:00 AM – Session 20

About the adventure

The troubled border between the Militocracy of Korak and the hobgoblin nation of Norgra-Krangrel has grown quiet. Too quiet. War looms on the horizon and the commanders in Korem need information about what the Krangi are planning. A small, mobile group can accomplish tasks a heavily armoured force cannot. Will you venture behind enemy lines before they're even drawn? Can your wits, skill, and luck keep you alive long enough to discover the hobgoblins' plan?

Meet the Game Master

5.0

(11)

Neurodivergent
Published Writer
Teacher/Educator

2 years on StartPlaying

100 games hosted

Highly rated for: Creativity, Storytelling, Teacher

About me

Greetings from the northern wilds! I'm a "forever DM" but not in a bad way. I love DMing, because why limit yourself to one character when you can be all of them (less the PCs)?! DMing is my outlet for imagination and creativity. I don't draw, I'm not musical in any way, but what I am is a storyteller. Since childhood my head has been overflowing with ideas that had no outlet until I discovered D&D. I love to homebrew and I love constructing epic, sprawling campaigns that evolve and grow with the players' contributions. I'm a published author and have been a freelance writer for D&D back in 3rd Edition days. I'm looking to run D&D games, but I've run many other systems. Favourites include Aberrant, HERO System, All Flesh Must Be Eaten, Chronicles of Darkness (I particularly enjoy Beast: The Primordial!), Rifts (Savage Worlds and the original Palladium system), but my greatest love is for Hackmaster 5th Edition. So I'm also interested in creating "Learn to..." campaigns with different systems. I would love to give new players and seasoned D&D players a chance to explore new systems and see what else is out there in the vast galaxy of games. I've been playing RPGs since 1983, and DMing since 1984. But: Years of experience mean nothing if you can't adapt, adjust, and innovate to make your game the best experience for everyone at the table. My two tennets of gaming are: "Games are meant to be fun" and "Don't be afraid to get weird". Let's roll some dice.

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Character creation

Creating your character

Character creation will take place during Session 0. Ideally the group will develop characters together to balance the party and complement each others' strengths. Characters will start at 1st level, although starting equipment may be modified by circumstances.

The current party

This is the start of a regular campaign using the Hackmaster 5e system in the Kingdoms of Kalamar setting. This is a campaign for all ranges of experience and is a good introduction to the system for new players. Come get yer Hack on, and play a game created and played with passion!

What to expect

Preparing for the session

Players will need a microphone as well as an account for Roll20 and Discord. Interactions will be handled using the voice channel on a dedicated Discord server.

What Jared S brings to the table

I will have copies of all the core rulebooks as well as most of the Zealots Guides for those wishing to play clerics.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Jared S creates a safe table

I prefer to use Session 0 for character creation, coordinating with the players to make sure the characters and the players themselves fit well together. We also discuss what everyone is comfortable with in terms of content and generate a list of Lines and Veils.

Content warnings

Safety tools used

Frequently asked questions