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Dungeon of the Mad Mage - For Doom or Glory! | Level 17

Dungeon of the Mad Mage - For Doom or Glory! | Level 17

An endless dungeon sprawls beneath the city of Waterdeep, ruled by the Mad Mage. Only the brave and the foolish ever enter, and even fewer ever leave.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$27.00

/ Session

Details

Weekly / Tuesday - 2:20 AM UTC

Dec 16 / Session 129

Session Duration / 2.75–3.25 hours

6 / 6 Seats Filled

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Schedule

Tue, Dec 16 | 2:20 AM – Session 129

Tue, Dec 23 | 2:20 AM – Session 130

This game will begin once 3 players have joined

Meet your party members

6/6

+1
About the adventure

A dungeon complex beyond measure, πŸ›οΈ And a mad mage who lives in its gloom. πŸ§™πŸ» Will you behold limitless treasure? πŸͺ™ Or will just find your own doom!! πŸ’€ Below the bustling coastal metropolis of Waterdeep, lies Undermountain, a dungeon so deep and so vast, that myriad monsters roam its halls, deadly traps still wait to be sprung, and numerous factions vie for territory within. Whispered rumors speak of ancient vaults, magical laboratories, and even a small city within its depths. Many adventurers have come to Undermountain seeking wealth, glory, or secrets lost within its endless passages. Some of them have even returned alive. This time, it is your turn. You are about to enter Undermountain because you are brave, foolish, or perhaps a bit of both. It only costs one gold coin to enter Undermountain, but getting back out may cost you your life! This is a 5e campaign for 3-6 adventurers and will span from level 5 to 20. The campaign will use tactical maps for exploration and combats. This is a tale of exploration, danger, and deceit in a dungeon like no other!

Game themes

Meet the Game Master

5.0

(44)

Teacher/Educator
Game Designer

4 years on StartPlaying

957 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

(he/him) Salutations! My name is Joshua, and I facilitate cooperative storytelling experiences. I have been GMing for 27 years with nearly 10,000 hours at the table behind the GM screen. Home games, con games, Short games, and long games. Simple, mysterious, Silly, or serious; I've run them. I believe that RPGs should be a safe playground where players can explore identities and ideas while feeling welcome and empowered. I design and facilitate my campaigns to center the player characters, weaving them into the world and building it up around them. My favorite genre is fractured fairy tales and fresh retellings of classic stories.

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Character creation

Creating your character

We will discuss character ideas and the party's backstory during Session 0. Please send your character sheet to me at least 24 hours before the Session 1 for approval. I am available to talk through character creation ahead of time, and can provide a pre-generated character upon request. Player characters are 5th level with starting equipment (and an additional 500gp). Use the Standard Array or 27 Point Buy for ability scores. Any officially published material is available for use, and homebrew and customization will be allowed, subject to review.

The current party

Party Composition: (Level 17) Barbarian-Monk, Warlock-Rogue, Sorcerer, Wizard-Cleric, Artificer/Druid (2014 rules) Preparing to square off with a colony of mindflayers beneath Waterdeep, our heroes make ready to invade the Seedeeps on the seventeeth floor! Will you join them?

What to expect

Preparing for the session

A microphone is required to participate. A webcam is encouraged, but not necessary. I will have my camera on, and I'd love to see you too! We will be using Discord and Roll20 to play, so you will need (free) accounts for both of them. You might want to download the Discord client as well. Dice and character sheets will be handled within Roll20.

What Joshua brings to the table

As GM, I will provide the adventure itself, including maps and tokens. I will provide access to sourcebooks through D&D Beyond. I can provide pre-generated characters on request. Dice rolling may be handled through Roll20, through D&D Beyond (with the Beyond20 browser extension), or with physical dice.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Joshua creates a safe table

Dungeon of the Mad Mage is an adventure story of full of vile villains, desperate fools, terrible traps, and otherworldly menaces. This game will contain elements of violence and peril comparable to a PG-13 rated film. Please let me know if there are additional things I need to be aware of to maintain your comfort and safety. Racism, sexism, transphobia, ableism, and all other discrimination will not be tolerated.

Content warnings

Safety tools used

Frequently asked questions