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Curse of Strahd (Pathfinder 2e conversion)

Pathfinder 2e | Curse of Strahd (Pathfinder 2e conversion)

Pathfinder 2e on Foundry VTT

Price per player-session
You will be charged when a session starts

$27.50

Campaign Schedule

0 out of 6 seats filled

    Timezone: UTC

    Information
  • Duration: 3 to 4 hours
  • Number of players: 4 to 6 players
  • Experience required: Open to all
  • Age: 18+
  • Recruiting notes

    Character Creation I’ll be doing one-on-one character building with you so that I know them inside out and can write the world around them. Starting at level 1. This campaign can be difficult in places (it is a horror story after all) so have a backup idea ready, just in case. I don't know where the campaign will end, i'd like to keep that open, but I suspect it will end around levels 10-12. We'll be using the Automatic Bonus Progression and Free Archetype (level 1) variant rules. Tonally, I’d like to lean into the Gothic approach to this campaign. As such, when thinking of building your character, try to think of them through the lens of an Edgar Allen Poe/ Bram Stoker/ Mary Shelly story. Turn down the high fantasy slightly, try and place them in a more fantastical 18th century.

    $27.50
    Price per player-session

    About the adventure

    "Those who battle monsters should see to it that in the process they do not become monsters themselves. For when you look long into the abyss, the abyss also looks into you.” You have received an invitation. Somewhere beyond the misty veil is a man who needs no introduction, who lives in a world of his own making, with designs far beyond those of any mortal minds. And he is eager to meet you. Curse of Strahd is the most beloved of all the DnD 5th edition adventures, and for good reason. A classic tale of gothic horror, in a beautifully realised grim setting and a fascinating antagonist. However, for those looking to learn the PF2e system, people keen to play characters not possible within 5e or those just looking for a change, I have worked to convert the games underlying systems and encounters whilst still keeping what made it so special to begin with.

    Connor (he/him)

    LN

    5.0

    (16)

    PQ

    3 years on StartPlaying

    dO

    1 game hosted

    sr

    Highly rated for: Storytelling, Voices, Visual Aid

    Additional Details

    How to prepare

    I'll work with you to create a character that fits into the world. A cursory understanding of the rules is recommended but if you're brand new and need some extra help I'm happy to provide it. I run my games on a remote foundry server that you can access for free.

    What I provide

    I’m a writer, film maker, voice actor and long time DM, who since the pandemic has made DnD my full time job. It’s an opportunity I’m incredibly thankful for, and one that has allowed me to express myself and build a wonderful network of friends. I currently run four other paid campaigns. I love working with players to make a fulfilling experience for everyone involved. I’ve spent many hours building a fully decked out foundry server including custom maps, music, automation features, animated maps and effects, dynamic active effects, and who knows how many other immersive quality of life improvements to give you the best possible online experience.

    Gameplay details

    A truly balanced DnD experience. Endless opportunities for you and your characters to explore a beautifully rich setting, punctuated by challenging combat, woven through a deep and captivating story. I'm aware this sounds like I'm exaggerating but I really do love Curse of Strahd this much.

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Session 0
    • X, N, and O Cards
    How will character creation work

    Characters can be created prior to session 1 on Pathbuilder 2e or in FoundryVTT. New players will be guided through the process. We will be using the following character rules: Automatic Bonus Progression Free Archetype (level 1) Any published class is fine (no playtest material)

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

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