Mythic Odessey of Theros (Homebrew/ all published book content)
About the adventure
🌟 **Join the Epic Quest to Save Theros!** 🌟 Are you ready to step into a world where the gods themselves walk alongside you? The realm of Theros is in chaos, and only the bravest heroes can restore balance. We invite seasoned adventurers to embark on a mythic Dungeons & Dragons campaign, set in the captivating and dangerous world of Theros. This is no ordinary journey—it's a battle to save the very heart of a god and prevent the dawn of eternal darkness! ### **The Story So Far:** The Sun God Heliod has fallen, dragged to the Underworld by Erebos, leaving Theros on the brink of despair. In this turbulent time, a band of heroes emerges, each chosen by different gods: - **Damecto**, a champion of Pharika, the goddess of affliction. - **Daxa**, a Nyxborn centaur, crafted by Purphoros and bound to Kruphix, god of horizons. - **Niko**, a rogue chosen by Athreos, the god of passage. ( recently died giving himself as a vessel) - **Eros**, a satyr and loyal champion of Heliod, fighting to free his patron from the shadows. Together, these heroes must face ancient evils, unravel the secrets of a powerful artifact, and confront the forces of darkness threatening to engulf Theros. Their quest takes them from the sacred temples of Meletis to the eerie depths of the Theran Sea, battling legendary creatures and forging alliances with the gods themselves. ### **What Awaits You:** - **Unravel Ancient Mysteries**: Seek out the shards of a powerful mask before they fall into the hands of your enemies. - **Face Legendary Foes**: Stand against Hythonia, and many other like her! - **Divine Alliances**: Gain the favor of gods like Ephara and Thassa, but beware—each boon comes at a cost. - **Mythic Trials**: Traverse the wilds of Theros, encounter mysterious beings, and battle monstrous creatures in your quest to save the realm. ### **Your Journey Starts Here:** If you're an experienced player eager to showcase your prowess and immerse yourself in a tale of gods and heroes, this is the campaign for you. We are streaming on Twitch, YouTube and TikTok soon! Looking for a game that challenges your skills and storytelling, this adventure promises excitement, danger, and glory. Will you rise to the occasion and save Theros from an age of darkness? The gods are watching—your legend awaits! 🎲✨ **Sign up now and let the adventure begin!** ✨🎲 #TherosQuest #DnDAdventure #TwitchStreams #YouTubeGaming#MagicTheGathering
Game themes
Meet the Game Master
3 years on StartPlaying
79 games hosted
Highly rated for: Creativity, Visual Aid, Rule of Cool
Average response time: 5 hours
Response rate: 100%
About me
Born into a world where imagination knew no bounds, I, Josh, have always found solace and excitement within the realm of tabletop role-playing games. With a heart fueled by adventure and a mind honed through years of service in the military, I've channeled my passion for storytelling and camaraderie into crafting unforgettable experiences within the realms of Dungeons & Dragons. At the age of 30, with the wisdom of years behind me and the enthusiasm of youth still burning bright, I've dedicated myself to the art of professionally run TTRPGs. Drawing upon my military background, I bring discipline, organization, and a strategic mindset to every virtual tabletop I oversee. Yet, beneath the structured approach lies a deep love for creativity and spontaneity, ensuring that every game is filled with surprises, laughter, and lasting memories. As a father to a spirited four-year-old daughter, I understand the importance of creating moments that endure beyond the battlefield. Whether it's through epic battles against dragons, heartfelt character interactions, or the joy of discovery in uncharted lands, my aim is to forge bonds that transcend the virtual realm and leave an indelible mark on the souls of my players. Specializing in high-level play, I thrive on the challenge of pushing adventurers to their limits, both in one-shot adventures and in sprawling campaigns that unfold over countless sessions. With each dice roll and every twist of fate, I invite my players to join me on a journey where the only limit is the scope of our collective imagination. Join me at the table, where heroes are born, legends are forged, and friendships stand the test of time. Adventure awaits!
View Profile →Character creation
Creating your character
Player creation done on D&D beyond Players creation information is located in my discord lobby all official published content allowed. (if its not native to theros backstory should at minimum explain how you got here. i can help you to do so.) discord lobby for attribute rolls. free feat for all races Custom lineage and variant human are banned
need time to establish your connections to the pantheon evil gods aren't typically allowed unless its a redemption arc. This is a story where your character over time will morph into a demi god. you'll help the gods enact their plans or suffer their wrath. Things to have chosen a general idea for a character that would naturally assign you to a deity or be open to picking a subclass based on the God/Goddess that you choose to venerate and act as their hands in theros. In Theros, a realm where beliefs and dreams shape reality, turmoil reigns. The recent slaying of Xenagos by the mortal Elspeth in Nyx has left the world in chaos. The sun god Heliod, defeated and dragged to the underworld by Erebos, has further darkened the hearts of mortals. Amidst this chaos, a band of heroes rises to mend the fraying edges of Theros: • Damecto, a champion of Pharika, the goddess of affliction. • Daxa, a Nyxborn centaur forged by Purphoros for Kruphix, god of horizons. • Niko, a rogue and chosen acolyte of Athreos, god of passage. • Eros, a bright and cheery satyr, champion of Heliod. The Quest Begins The heroes learn of a chosen of Erebos seeking powerful artifacts for unknown purposes. Their journey begins in Meletis, where they recover a mysterious mask from a secret temple. However, upon returning to the surface, they find the polis under siege by a woman named Callisto, once known to them as Melandra. Callisto forces the heroes to surrender the mask, but during the confrontation, Damecto’s father, Doukas Gaergo Nyesthes—a former champion of Iroas and one of the ruling Twelve of Meletis—appears. In the ensuing battle, the heroes reclaim the mask and begin to unravel the enemies’ plans. The Search for the Shards Realizing that Callisto seeks to reunite the shards of a broken mask—counterpart to the one they possess—the heroes embark on a quest to gather the shards first, ensuring the enemy’s plan will fail. Thassa, the sea goddess, reveals that one shard lies in an ancient temple on the back of Arixmethes, a kraken that bears an island. On their way to Arixmethes, the heroes venture into the Nessian Wood, seeking supplies. There, they encounter a young woman and her ill brother. Despite their best efforts, they cannot cure the boy, who is afflicted by a strange metallic black ichor. Unable to destroy the ichor, the heroes press on, wary of its implications. New Allies and Troubled Journeys The group soon gains new allies: two centaur brothers seeking glory—Braulious, a heroic barbarian, and Baccous, a cleric determined to keep his headstrong brother alive. As they continue their journey, they meet Fiddlefen, a young wizard specializing in travel across Theros. Though her assistance is invaluable, bad luck seems to follow her, and the heroes grow weary of the constant mishaps and failed teleportations. During their travels, they also encounter Dack Fayden, a strange man who speaks of vampires and other fabled creatures, leaving the heroes questioning his sanity. The Journey to Arixmethes After yet another failed teleportation, the heroes find themselves stranded in the middle of the Therosian Sea, with no boat in sight. Their prayers are answered by Thassa, who, using the favor they had earned with her, sends a giant turtle with a small settlement on its back to aid them. With this gift, the heroes continue their journey toward Arixmethes. As they near the island, they meet Punzah, a triton who warns them of a strange black ichor permeating the sea, binding the kraken to nothingness and rendering it motionless. Upon entering the kraken’s domain, the heroes discover a beautiful, bountiful garden, its fruit so tantalizing that it is nearly impossible to stop eating. The Battle with Hythonia Their exploration leads them to a defiled temple of Thassa, now a plague hospital overseen by the legendary Hythonia. The goddess Ephara intervenes, granting the heroes her powers at the cost of a “vessel”—transforming Niko into an avatar of the goddess. With Ephara’s aid, the heroes face Hythonia and her Yuan-ti abominations. Just as they gain the upper hand, a creature with horns where its face should be—Ashiok—appears, summoning two Phyrexian Obliterators to assist Hythonia. Despite the formidable Phyrexian reinforcements, the heroes, empowered by Ephara, defeat Hythonia, uncovering vital information about the glistening oil that plagues Theros.
What to expect
Preparing for the session
Must have microphone (no your laptop integrated mic isn't sufficient) Enthusiasm (we are here to have fun let's make sure I'm not the only one trying to have fun) Computer with internet access to access VTT discord account Player concept
What Dad's in the Dungeons brings to the table
EVERYTHING WE WILL NEED!!! maps, digital assets for the game. various additional game addons to expand on current ruleset for 5E we can discuss parties level of comfort with additional systems during session 0.
Platforms used
Safety
How Dad's in the Dungeons creates a safe table
Game contains violence, fantasy racism lore, vulgar language occasionally if your concerned about any game aspects reach out but nothing serious allowed in any of my games. that means no Rape, Sexual assault campaign may contain mature romantic elements but nothing more than suggestive cutscenes in roleplay scenes. no real-world racism, sexism, anything will be permitted I am LGBQT+ friendly.