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An Epic Decade In The Forgotten Realms (F-2W) (T4) (Campaign)

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Dungeons & Dragons 5e | An Epic Decade In The Forgotten Realms (F-2W) (T4) (Campaign)

Dungeons & Dragons 5e on Fantasy Grounds, Microsoft Teams, Theater of the Mind

Price per player-session
You will be charged when a session starts

$49.99

Campaign Schedule
4 out of 5 seats filled
Timezone: UTC
Information
  • Duration: 3 to 4 hours
  • Number of players: 2 to 5 players
  • Experience required: Beginner
  • Age: 18+
  • Recruiting notes

    Every 2 Weeks Friday

    $49.99
    Price per player-session

    About the adventure

    You are a detective. 🕵️ You work for wizard nobility who own a private investigation agency which serves the noble classes of different governments. 🧙‍♂️ See Faerûn through the lens of mystery and political intrigue. 🔎🗡️ If you like detective shows and the FORGOTTEN REALMS® then this campaign is for you! Join the Red Wizards Detective Agency Today! If you are interested in exploring Faerûn like you never have before, join us. It’s the next best thing to having Ed Greenwood at your table. ____ Plot Synopsis: The year in 1486 DR. The necromancers ruling the nation of Thay have been cast out by the Thayan Resistance. A renaissance is in the making. The new government has normalized trade and political relations with its former adversaries across the continent of Faerûn. The Thayan Guild of Trade is providing goods and services across the Sword Coast and the Inner Seas. Its primary exports are utilitarian magic items and sellswords for hire. Not your typical sellswords. A guild of wizard craftsmen is a cut above the rest. These sellswords are detectives, spies, and problem solvers for governments, the rich, and powerful. Join with the Harpers, Order of the Gauntlet, Emerald Enclave, Zhentarim, as the guild and its allies protect the land from criminals, cults, and conquering warlords while keeping an eye toward the shadows watching for signs the necromancers have returned to claim their old lands and that of every other nation on the continent. ___ You are joining a long running mega story arc that spans over 10 years of time in the Forgotten Realms inspired by detective dramas such as The X-Files, Scooby Doo, Law & Order, and the vampire owned detective agency Angel Investigations from the Buffy The Vampire Slayer franchise. You will engage with the major historical events after 1486 DR as you work to thwart operatives in Cult of the Dragon, a banished goddess, awakened undead, and abyssal incursions across the continent of Faerûn, in Realmspace, and across the planes.

    Professional Game Master

    John Foster (CorporateDM)

    18 Reviews

    DMs Guild Writer
    Asian

    37 years as a TTRPG player

    36 years as a Game Master

    146 games hosted

    Brings D&D Basic Edition, D&D 1st through 5th Edition to the table

    John Foster (CorporateDM) profile

    Additional Details

    How to prepare

    • You will need a good microphone and headset. • Provide an email address which will be used for invites and login. • Follow instructions in documentation. • Respond to the Teams Invite • Log on to the Wiki. • Installing the VTT software is optional. • If new to D&D then just show up as an actor. • The DM will run your character sheet in the background.

    What I provide

    • Fantasy Grounds Ultimate license • Syrinscape Supersyrin for sound effects included. • Campaign Wiki with over 200 entries and growing that you will refer to throughout the game. The following game books and lore books for the FORGOTTEN REALMS® and other settings are used in the creation of this campaign: • Dungeon Masters Guide (2014) • Players Handbook (2014) • Sword Coast Adventurers Guide (2015) • Volo’s Guide to Monsters (2016) • Xanathar’s Guide to Everything (2017) • Mordenkainen’s Tome of Foes (2018) • Acquisitions Inc. (2019) • Tasha’s Cauldron of Everything (2020) • FORGOTTEN REALMS® Campaign Setting (1987, 1993, 2001, 2008)  • The Savage Frontier (1988)  • Dreams of the Red Wizards (1998)  • The Bloodstone Lands (1989)  • FORGOTTEN REALMS® Adventures (1990) • The Shining South (1993)  • Faiths and Avatars (1996)  • Lords of Darkness (2001)  • Unapproachable East (2003)  • Shining South (2004)  • Lost Empires of Faerûn (2005)  • Power of Faerûn (2006)  • Dragons of Faerûn (2006)  • Supplemental resources not specific to FORGOTTEN REALMS® include  • Planescape Campaign Setting (1994)  • Manual of the Planes (1987, 2001, 2008)  • Stronghold Builder’s Guidebook (2002) 

    Gameplay details

    DM EXPERIENCE • DM with over 37 years playing and 36 years refereeing games starting with the B/X set up to 5th Edition. • 36 years of experience with the FORGOTTEN REALMS® setting including novels, video games, and comics. • DM with access to monthly video calls with Ed Greenwood himself. • A canon historical experience in Faerûn based on classic publications. • A modern experience in Faerûn updated from Ed Greenwood’s blog and Twitter posts as he continues to develop the lore of the realms. • Adventure and Intrigue set in the land created by Ed Greenwood and R.A. Salvatore. CONTENT • Story focused role play and exploration. • Spy/Thriller/Intrigue/Investigative stories. • Build and operate castles, wizard towers, temples, and taverns. • Low violence with a pacifist path. • Audio book style narration. TECHNICAL • Your choice of theater of the mind or Fantasy Grounds Virtual Table Top. • Custom maps made in Campaign Cartographer. • Sound effects provided by Syrinscape.

    Content warnings

      (none)

    Safety tools used
    • Open Door
    How will character creation work

    • Self-Directed character creation or Choose a pregen character. Instructions will be provided. • Choose Options From: • Sword Coast Adventurers Guide. • Players Handbook. • Reservations less than 24 hours before start time require pregen characters.

    Players can expect

    • Combat/Tactics: Low
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Beginner

    Player reviews (18)

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