
Acquisitions Incorporated: The Orrery of the Wanderer
$15.00
/ Session
Details
Custom / Tuesday - 8:00 PM UTC
Session Duration / 2–4 hours
0 / 5 Seats Filled
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Schedule
About the adventure
The included adventure in the Acquisitions Incorporated 5E book as written: you'll travel to a recently earthquake-ravaged Waterdeep in hopes of acquiring gainful employment within Acquisitions Incorporated. Embark on your journey from hapless unpaid intern to member in good standing today! This template is for those who are coming to the table to play with strangers: if you already have your group assembled, please sign up for the "Session 0" option instead, so we can discuss your party's aspirations more thoroughly. Sessions can be run through a variety of platforms, though I feel most comfortable with Roll20 and/or Discord.
Game style
Theater of the Mind
Game themes
Meet the Game Master
4 years on StartPlaying
About me
I've been interested in the worlds that TTRPGS offer since I was young, but I grew up with a religious mother in the 90's, when the media had many mothers thinking Dungeons and Dragons was fully and vehemently tied to Satanism. When I became an adult, however, able to make my own financial decisions, I started looking for a group: someone who could introduce me to this vast world I knew so little about. After a few failed attempts at trying to find a long-lasting table, I took the reins myself. I built a world from scratch, designed a creation myth and Parthenon, then filled it with intrigue. I have a tendency to improvise a lot of details, as I've found that players are infinitely mischievous and clever, and no matter how well thought out a plan may be, it rarely survives First Contact with the players. I know how hard it can be to find a group, especially if it's your first time, and I hope to be an approachable and competent Game Master during my time here. I'm most versed in 5E D&D, but have dabbled in both 4E and 3.5 as well. I'm currently playtesting SW5E as a player, with Chill 3E, Mongoose Traveller and Starfinder currently on the docket of systems I am eager to try. I am, however, willing to try any system given enough time to adequately prepare. I love TTRPGS for the sake of them, and there's no world I won't do my best to guide an intrepid party through. I see no reason to create any means of barring entry to a table beyond toxic personalities. I have no tolerance for any player who deliberately makes another uncomfortable or bullies them. The Table is meant to be a place where one can step away from the tribulations of life and any stressors that come with it. If you bring another player's stressors to my table, there is no room for you. An it harm none, do as ye will.
View Profile →Character creation
Creating your character
Please have your characters created beforehand, so we can jump right into play our first session. If you'd like my help in creating a character, you're more than welcome to sign up for a Character Creation Workshop session before signing up for one of my games.
Tuesdays at 1:00 PM Mountain
What to expect
Preparing for the session
Please have at least a microphone and an already created character. Have Discord downloaded, and/or a Roll20 account created. I would like you to have at least a basic understanding of the rules, but I will be available through Discord for any game-related questions, or we can set up a time to go over the rules in greater depth together. If you intend on rolling physical dice, please have a webcam ready so I can verify rolls in the interest of fairness to all players involved. Alternatively, digital dice can be rolled through Discord or Roll20. You should have an accessible version of your character sheet, be it digital or a physical printout, as it contains information vital to play.
What Jeffrey Vanarsdall brings to the table
As this is a virtual game, I won't be bringing much of anything except my materials and a digital space for us to play.
Platforms used
Safety
How Jeffrey Vanarsdall creates a safe table
Inject some office comedy into your sword-and sorcery-adventures! Expect a fairly high amount of table talk, as you make plans to expand your franchise. This module is a highly customizable affair, giving you, the players, a high amount of agency in how you want to play. Do you want to work your adventuring company to work out of a 100 foot tall statue that is capable of loping across the countryside? Together, we can make that happen. All you gotta do is get to Waterdeep and sign that dotted line, and don't forget to initial.
Content warnings
Safety tools used
