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Dragon of Icespire Peak
sandbox-style adventure from the Essentials Kit, 1-5 players (lvl 1-6) defend the mining town of Phandalin from Cryovain, a cruel young white dragon.
$10.00
/ Session
Details
Custom / Saturday - 11:00 PM UTC
Session Duration / 2–6 hours
Campaign Length / 10+ Sessions
0 / 6 Seats Filled
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About the adventure
Adventure Background Driven from lands farther north by more powerful dragons, a young white dragon named Cryovain has descended upon the Sword Mountains, claiming the snow-capped range as its domain. Typical of its kind, Cryovain is dim-witted and cruel. The dragon patrols the skies around Icespire Peak, surveying its territory while hunting for food and easy treasure. With each passing day, the dragon’s domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common, as are its attacks. A crumbling fortress on the northeast spur of Icespire Peak serves as the dragon’s lair. Cryovain seized the icy fortress from a tribe of savage orcs, killing the orc war chief and forcing the tribe’s survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies evil, shapechanging, half-orc spellcasters who bless and advise them. These half-orcs worship Talos, an evil god of storms, and many dwell in the dark depths of Neverwinter Wood. In stormy weather, they gather on remote hilltops to summon Gorthok the Thunder Boar, a primal entity that serves Talos. Like the god it serves, Gorthok delights in destruction. The orcs aren’t the only creatures thrown into upheaval by Cryovain’s sudden arrival. A manticore driven from its mountaintop nest by the roaming white dragon has migrated to the foothills and begun terrorizing folk living on the outskirts of the mining town of Phandalin. Other monsters in the region have been similarly displaced. Welcome to Phandalin The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with neighboring dwarves and gnomes. Then an orc horde swept through the area and laid waste to the settlement, and Phandalin was abandoned for centuries. In the last three or four years, settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. The new settlement is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold and platinum in the foothills of the Sword Mountains. The arrival of a white dragon threatens to destroy all that they've worked to rebuild.
Game themes
Meet the Game Master
5 years on StartPlaying
1 game hosted
Highly rated for: Teacher, Creativity, Inclusive
About me
Hello adventurers! I’m Brian Germain, a professional Dungeon Master with over 40 years of experience behind the screen, and I’m now opening my table to new players and groups looking for unforgettable Dungeons & Dragons 5e experiences. Whether you’re brand new to D&D or a seasoned hero, I offer fully immersive games tailored to your playstyle. Is your group begging for the whimsy and comedy of Monty Python or are you looking for a more serious roleplay heavy Lord of the Rings Vibe? Want deadly and Grimdark? or Heroic and Light? The choice is yours! 🗡️ What I Offer • Official D&D 5e adventure modules (classic or modern) • Fully customized homebrew campaigns built around your characters • Rich storytelling, deep roleplay, tactical combat, and meaningful choices • Beginner-friendly sessions and veteran-level challenges • Online or arranged private group play • One-shots, short campaigns, or long-term epic adventures 🌌 Why Play With a Professional DM? With four decades of game mastering experience, I focus on creating cinematic moments, engaging worlds, balanced encounters, and stories your group will talk about long after the dice stop rolling. Every session is crafted to feel like you’re living inside a fantasy novel — where your decisions truly matter. 🎯 Perfect for: • Friend groups wanting a consistent DM • Busy players who want a polished experience • First-time players learning the game • Stream groups or special event games • Corporate/team-building adventures ⚔️ Gather your party, roll your dice, and step into a world of adventure. 📩 Message me to discuss scheduling, group size, rates and campaign ideas — your legend begins at Session One. "I know I speak on behalf of everyone that we had an awesome time with you at the helm of our DnD adventures and you gave us an experience we'll all remember ! You made it easy for us to learn as we went, and showed a lot of patience with our group haha. If we ever do get back into DnD online in the near or far future we will be sure to hit you up and get something going... ...Well from playing with you at your virtual table I have nothing but high praise for playing online. You Brian, set the bar very high man." - Kyle (Floki) "Thanks so much for the session my man! Honestly, we are all so pumped! Sorry we are a little slow with roll20 and rules, we all want to improve and make it better for you... ...Can't stress enough how fun you made that for everyone, we talked about it all day today... ..You rock, always a good time!" - Eric (Ol' Reg) I've been an artist for 45 years, a writer for about 20 and a Roleplayer in some capacity or another for about 39. I like to write and draw comic books, paint miniatures, write D&D materials (campaigns/modules/supplements). I have a Patreon page as well as several Discord servers. I also have Roll20 Pro account. I have played and Game Mastered literally hundreds of sessions for Shadowrun, TMNT, Robotech, Vampire/Werewolf/Mage etc., Marvel Superheroes, (a couple Sessions of DC Heroes and Star Wars), Top Secret, Twilight 2000, Gamma world, Top Secret, Ninja's and Superspies, as well as D&D Basic through Expert, AD&D 1st and 2nd ed., and D&D 5e
View Profile →Character creation
Creating your character
In the free Zero session we will discuss some house rules, game mechanics, and general expectations as well as learn some of the features of Roll20 that people may not know. We will also do character creation for first level characters. This section of the campaign goes to 7th level and will be played over several sessions. There are other subsequent parts of the campaign that go from 9th-11th and then from 11th-13th
What to expect
Preparing for the session
You need a computer or Laptop for the most part to get the full experience of Roll20 we will be using Dynamic lighting. a good internet connection will be great although there are still hiccups with technology from time to time. You will also need a Mic of some sort, headphones or speakers as well as a Discord and Roll20 account.
What Brian Germain - ActionSurge5e brings to the table
*Nearly 40 years of Gaming experience, with 35+ years of DM experience. *Roll20 Pro account with PHB, Xanathar's, Tasha's, VGtM, MToF, Monster Manual, along with all kinds of assets. *DM's main discord server or private dedicated discord server. * 100's of books worth of D&D related content, With some access to nearly anything printed. *Custom made Tokens for player characters. *Custom Made Mini's for each player (1 per player). *Original engaging ambient sounds and music to lend to immersion. *Custom maps and art when needed
Homebrew rules
House Rule #1 - Soft stacking Advantage/Disadvantage. A +/- modifier based on the number of Advantages or Disadvantages that are opposing or not. Soft Stacking is +/-2 points. -------------------------------------------- House Rule #2 - Variant Optional Rule: Tool Proficiencies. XGE p.78 Advantage. If the use of a tool and the use of a skill both apply to a check, and a character is proficient with the tool and the skill, consider allowing the character to make the check with advantage. This simple benefit can go a long way toward encouraging players to pick up tool proficiencies. In the tool descriptions that follow, this benefit is often expressed as additional insight (or something similar), which translates into an increased chance that the check will be a success. ----------------------------------------------------------- House Rule # 4 - Quick Potions Drinking a potion can be done as a bonus action. If the potion has a random rolled effect/duration you roll it as normal [Example: potion of healing roll 2d4+2]. If you use an entire action to drink a potion you gain the maximum effects of the potion, thus a potion of healing would heal 10 hit points. ------------------------------------- House Rule #5 - Non-RAW Flanking Flanking is allowed and gives advantage. Normally when an ally is opposite you and within 5 feet of the enemy you can gain advantage by flanking. in this case the adjacent squares to your ally are also considered Flanking (Details explained during session zero.) ------------------------------------
Equipment needed to play
Headphones
Microphone
Mobile Phone
Pen & Paper
Physical Dice
Internet
Computer or Mobile Device
Platforms used
Safety
How Brian Germain - ActionSurge5e creates a safe table
1. How much role play is involved? Are players always in character and will make sub-optimal decisions for the sake of staying in character? Or will players not be expected to talk in character at all? That depends on you as a group while I may at times speak in different voices or affect accents, and you are welcome to but not expected to. Good role-playing is likely to be rewarded in the form of experience and treasure but terrible role-playing can actually add a little levity here and there. I will try to discuss with you what kind of Campaign you would like before getting too far into it. 2. How much combat is involved? I'd say about 50/50 combat to role-playing. Combat will sometimes be avoidable through role-playing but not always. 3. Will players need to count hexes and optimize damage output? Or are combat actions the same mechanic as convincing an NPC? You will likely need to count squares on a grid for movement. You will definitely have a chance for players who decide not to min/max and if you do decide to min/max I'd still like to challenge you as a player so I will attempt to do so. 4. How much puzzling happens? Are there riddles and a logic puzzle in one session? Or are there no puzzles? There aren't too many puzzle mechanics in this first part of the campaign as the campaign moves on I may add or remove some depending on player experience. 5. What experience level is necessary? From Beginner to Expert. 6. Will the first hour of the session be devoted to explaining the game? You will start at first level by creating characters and getting game explanations in a free session zero.
Content warnings
Safety tools used