Tyler
he/him
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About me
I run atmospheric, character-driven games focused on mystery, cosmic horror, and moral tension. My campaigns reward investigation, smart play, and tough choices. The world remembers what you do—and what you ignore. I build dread through pacing, mystery, and consequence rather than cheap shock. I run Pathfinder 2E with consistent rulings while allowing narrative flexibility that respects player intent and roleplay. Player agency is paramount, and complex stories stay coherent and fair. I don’t fudge rolls. We play openly at the table to create tense, meaningful, and rewarding stories together.
My preferences
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Roleplay Heavy
Dungeon Crawl
Rules as Written (RaW)
Puzzle / Mystery Focused
Tactical / Crunchy