Koku
he/him
Timezone
Identity
Reviews I've given (2)
I dislike this website's "How would you describe your GM" limited three options. Onyx absolutely allows for player creativity. I've been to a handful of sessions in this Avatar Legends campaign, and I do wanna say while Onyx is finding their storytelling and narration style, I am absolutely enioying the way they do. Worldbuilding, area setting, using music for everything, most GMs don't usually do this, and I feel this helps get into character more often than not.
What WASN'T great about our game? Immersive music, well and detailed worldbuilding, NPCs felt more human than just side characters, and the roleplay in between was incredible. Our Session 0 was fantastic. We were asked to fill out a survey based on a G/Y/R system, were given a list of hard no's, and the things we didn't have to expect in this campaign. What I like about Lancer, and especially this campaign was its inclusiveness.