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Reviews I've given (1)

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Taya

Played 91 sessions

Just wrapped up a 2+ year long campaign that ran from levels 1-17; and every moment - starting out as a group of friends drinking in a bar and deciding to enter a lottery to delve into some tombs in a nearby city's necropolis, to walking around the desert for several months, to eventually putting an ancient evil's soul to rest for good - I was entranced. While the story happened to be extremely engaging, the combat was just as well and pulled no punches. The encounters were always complex and only got more challenging as we grew in strength, your plan for the round certainly changes when the gravity in the room has suddenly flipped and you're flung to the ceiling. Whether it is an effect that you should have while exploring, or an obscure archetype feat you have taken, Taya is great at making sure that it all... Actually... Works. Whether by utilizing modules, or creating effects, almost everything is automated. All together, it makes for an exceptionally seamless experience that can make an otherwise "chunky" system, resolve quickly.