
daniel
Timezone
America/new York
Reviews I've given (1)
And one of Jessica's game she used cobalts to create a internal war based off of the type of blades that they wanted players have to figure out what side they was on or if there was any way to actually make the cobalts to see reason based off of their weapons and this particular game Jessica had played six different characters and even though she didn't use many different voices she gave each character a personality trait that was rememberable and actually unique to each one who was talking like having long pauses in between the wording having twitches speeding up her voice or having an emotional in depth speech that was both light-hearted and gutgrinching