Fists of the Ruby Phoenix
Prepare for the fight of your life! The Ruby Phoenix Tournament gathers the most talented martial artists, mages, and misfits from around the world to compete on a world stage. The grand prize? Winner's choice of a priceless treasure from the vault of Hao Jin, the Ruby Phoenix, herself! This hardcover compilation includes all three adventures of the popular Fists of the Ruby Phoenix Adventure Path in one epic book. Explore a complete adventure for 11th- to 20th-level characters, plus fantastic gazetteers, inspiring character options, dozens of creatures, and more!
Authors: James Case, Luis Loza, David N. Ross.
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Fists of the Ruby Phoenix Reviews (3)
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J'adore! One of my favorite Adventure Paths Paizo has ever published, and one that I am always actively down to run again. Fists of the Ruby Phoenix is EXACTLY what it says on the box. Book 1 is a teeny bit slow to start the fighting tournament (according to player feedback) but once the tournament begins in full swing, it doesn't slow down. One of Paizo's most cohesive trilogies, threads from Book Three are present as early as Book One. I cannot say that about all of their work. Combat heavy, roleplay heavy (a cast of over 100 out the gates,) puzzle light. A wonderfully diverse cast of gender expansive, body size inclusive representation across the broad diaspora of Tian Xia cultures. Exactly what it says on the box, and in my personal top 3 APs. Highly, highly recommend.
Fists of the Ruby Phoenix is a high-level martial arts tournament adventure for Pathfinder 2E, designed for 11th-level characters and spanning three volumes. Set in the bustling metropolis of Goka and the mysterious Danger Island, the adventure revolves around an epic fighting tournament, where combatants from across Golarion battle for the chance to win a priceless treasure from the legendary sorceress Hao Jin. But is it just another combat grind, or does it offer more depth? Let’s find out. Pros: ✅ Incredible Combat Encounters – Each fight is well-designed, featuring unique battle arenas, creative enemy teams, and opportunities for dynamic tactics. ✅ Rich Cultural Setting – The adventure is steeped in East Asian-inspired lore, with a vibrant setting that enhances immersion. ✅ Engaging Narrative – While centered around the tournament, the story introduces rival teams, political intrigue, and deep mysteries beyond just winning the fights. ✅ High-Quality Presentation – The hardcover compilation includes detailed maps, character art, and polished adventure design. Cons: ❌ Combat-Heavy Structure – The adventure leans hard into its tournament theme, meaning roleplaying opportunities can feel limited in comparison. ❌ High-Level Entry – Starting at 11th level can be intimidating for players not used to high-tier Pathfinder 2E play. ❌ Linear Progression – The structured nature of the tournament means less open-ended exploration compared to other Adventure Paths. Final Rating: Fists of the Ruby Phoenix delivers a thrilling high-level combat experience with a unique martial arts tournament setting. While its fights are exciting and well-crafted, its linear structure and combat focus might not appeal to groups looking for more open-ended storytelling. That said, for those who enjoy tactical battles, rivalries, and cinematic action, this adventure is an absolute blast.
Pathfinder: Fists of the Ruby Phoenix Adventure Path
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Fists of the Ruby Phoenix 2 of 3: Ready? Fight!
The time has finally come for the Ruby Phoenix Tournament! Eight teams of the world's greatest fighters have qualified for the grand tournament and must now compete to win a prize from the grand treasure vault of Hao Jin, the Ruby Phoenix. The player characters will need to muster skill, strength, and style in order to overcome their rivals and impress the audience in a variety of fighting bouts. But when their greatest rivals disrupt the tournament by summoning an ancient terror from the ocean's depths, it's up to the players to put a stop to the rampaging monster before it destroys the city of Goka!
Fists of the Ruby Phoenix 1 of 3: Despair on Danger Island
The sorcerer Hao Jin has returned to Tian Xia to host her decennial international fighting tournament, and contestants from all over the world have arrived to try their chance at winning a prize from her vault of incredible treasures. Before they can compete in the tournament, however, fighters must first complete a series of qualifying challenges on the uninhabited tropical island of Bonmu. Can the heroes defend their island stronghold, outlast their many ruthless rivals, and survive the perils of so-called Danger Island?